KRABBIT, the Seaside Pokégirl
Type: Near Human Metamorph (crab)
Element: Water
Frequency: Common
Diet: Fish, Shrimp, Shellfish
Role: Undersea Scouts
Libido: Average
Strong Vs: Fire, Rock, Ground
Weak Vs: Electric, Plant, Ice
Attacks: Bubble, Crabhammer, Water Gun, Bubblebeam, Water Barrier
Enhancements: Enhanced Durability (x3), Enhanced Strength (x3), Enhanced Pressure Resistance, Carapace Manipulation, Enhanced Agility (x3)
Evolves: Queenler (Normal)
Evolves From: None
    Krabbits, despite what their name, are actually very mild-mannered Pokégirls. They spend most of their time wandering the bottom of the ocean, as deep as their internal pressure resistance allows them anyway. Krabbits are capable of breathing underwater. Most of their bodies are covered with a bright red carapace, which turns white as it reaches her underside. The only parts that are not completely covered are her joints, neck, vagina, and face. Of course, her hands are covered are a pair of crab-like claws which are often used as clubbing weapons.
    While Krabbits do spend most of their time underwater, they do periodically come to shore to rest and find a safe spot away from predators. A Tamer can usually set their watches by when a Krabbit comes to land to rest and sleep. That is usually the best time to try and catch one since they would most likely be tired. An odd personality quirk that the Krabbit possess is that if they are upset, they began to excrete bubbles from their mouth rather than growl or make any sort of noise. Of course, they make a clear indicator if the Krabbit is not enjoying a taming or treatment from a Tamer.
    Taming a Krabbit is often difficult. Her carapace often makes getting intimate with one difficult since she cannot feel many sensations through it. Fortunately, as a Krabbit becomes more aroused, her carapace starts retracting into her body. Usually she is left with soft reddish-pink skin, which is rather sensitive. Her claws also retract into her wrists to reveal normal hands. A Krabbit's face is also revealed with a full head of hair which was held back by the extended carapace.
    In battle, Krabbits rely on hammering away at opponents with either their claws, or with water attacks. They also depend on their carapace to protect them, but it is breakable. Thankfully, if a section of a Krabbit's carapace is broken, it will eventually shed the section and grow a new one. Their speed isn't anything to fear for the most part, but they are able to sidestep their opponents quite easily since their leg joints allow them to move sideways with ease.
    In harems, Krabbits usually just try not to cause problems. However, should they become involved in them, they will see them through to the end. If they are dissatisfied with the end, they end up frothing at the mouth for some time to come. How long they do this depends on how dissatisfied they are. Some have sulked in their own way for up to days.
    An interesting fact is that as a Krabbit gains more experience and gains levels, they begin to gain control over which parts their carapace covers. Some manipulate it to look more humanoid so they might look more physically pleasing to their Tamers. Of course, that still doesn't stop them from foaming at the mouth when they're upset.
    Thresholding into a Krabbit is rather commonplace. More reports are found closer to seashores rather than deeper inland. One explanation for this is that those with Krabbit or Queenler ancestry live closer to the shore since Krabbits and Queenler themselves enjoy living near the ocean and raise their families there.