PALADIENNE, the Tauric Warrior Pokégirl

Type: Near Human Metamorph (equine)
Element: Ground/Electric
Frequency: Rare
Diet: Omnivore
Role: Scout, transport, pokégirl-of-all-trades
Libido: Average
Strong Vs: Electric, Fire, Poison, Steel
Weak Vs: Dragon, Ground, Ice, Plant
Attacks: Takedown, Air Recovery, Dynawave, Shockspike, Stomp, Resonate, Thundershock, Electric Spear, Lightning Strike, Drill Kick
Enhancements: Enhanced Senses (Touch, Hearing) (x2) Enhanced Agility (x6 Human, x2 Centaur), Enhanced Reflexes (x6 Human, x2 Centaur), Enhanced Strength (x2 Human, x6 Centaur), Enhanced Speed (x2 Human, x6 Centaur)
Evolves: None
Evolves From: None

A breed that there was only a single report of from the Revenge War, the Paladienne pokégirl was never truly used by Sukebe for attacking humans. The few survivors of the Revenge War, who chose not to speak of what the mad scientist had used them for, actually came willingly to the human tamer forces that found them. Only well after the Revenge War had ended did the facts become clear as to the use of the Paladienne- there had been no set use for them. Merely a handful had been born from Sukebe's vats before the Rapitaur had been designed and created as a Ponytaur evolution. Left as little more than a quirk of chance, the breed had been left more or less abandoned during the war. Frustration caused the five that had been born to flee Sukebe's side during the waning days of the war, and are still one of the few breeds to come to the humans of their own free will. Even in modern times, even in several conservative leagues, the Paladienne is treated better than many other breeds as a result and are rather coveted as well by many.

Like the Ponytaur and Rapitaur, the Paladienne has a centauric form and a humanoid form. Physically, this breed is a bit stronger and larger than the Ponytaur in both forms, on average just over 6ft tall in her centaur form. When in her humanoid form, they typically lose about 5-8 inches of height. Oddly, the Paladienne is stronger and faster in her centaur form, while she is more agile and quick to respond when in her humanoid form. Also unlike the Ponytaur, the Paladienne have pointed ears that slightly longer than the human norm, but certainly not nearly as long as most Elf-breeds have. In both forms, the Paladienne has a short horn of about 2-4 inches in length that researchers originally believed may have been the trait that was eventually engineered into the Unicorn, which the Paladienne may have been the prototype for. In her human form, the pokégirl breed retains the horn and has a satyr-like build: that is, while she loses the horse-like portion of her body past the waist, she retains her coat of fur upon her legs up to her thighs and along her forearm up to her elbows, and the forelegs of her centaur-form, including her hooved feet. The breed also keeps the horse-like tail of her centaur-form, though the tail in both of her forms is generally shorter than that of comparable Ponytaur or Rapitaur. Though their eyes may be of just about any color, their hair is typically that of colors commonly found in nature- green, brown, red, orange, and in rare cases, blue or even purple (very rare). Their coat of fur remains more or less consistent, but are typically beige, tan, or brown, with a rare few having black fur (these are exceptionally rare). Unlike some Ponytaur, Paladienne fur is short and smooth.

The reason that the Paladienne is well liked by most is the fact that they are very earnest and quick learners. Though not particularly intelligent like the Supe-bra Genius, the breed grasps many concepts quickly and are often among the most widely and highly educated pokégirls in existence as a result of their imaginative and open minds. The breed as a whole are amazingly receptive, both to ideas and to their lot in life, and adapt quickly as a result. This makes them decent authority figures within harems, though perhaps do not get along with pokégirls that are largely considered to be unintelligent. This can lead to many exasperated Paladienne that may have to attend to Bimbos or Bunnygirls within a harem or in general.

Within battles, the Paladienne have proven themselves to be quite adept at the bait and switch- by attacking in one of her forms for a while, she can force her opponent to get used to her abilities. After that happens, the pokégirl switches up by transforming to her other form to continue the battle. Using the speed and strength of her centaur-form to attack with various techniques such as Dynawave, Shockspike, Stomp, and Electric Spear, she can switch almost immediately to her human form and use her Air Recovery, Resonate, and other techniques. Of course, she is not limited to certain techniques regardless of her form, though it is especially rare to see a Paladienne in her human form mange to Stomp on a full-sized pokégirl.

Feral Paladienne are almost unheard of, but have been recorded. They are very flighty pokégirls, nomadic and tend to form herds when possible. However, only two herds have ever been sighted since the Revenge War. Rather than fight, most attempt to flee, and the ferals actually seem capable of recognizing the difference between human travelers and human tamers by the mannerisms of the human- which has allowed a researcher to remain close to one while she was calm. When a tamer came near, she fled almost immediately. Threshold cases are uncommon but hardly rare, with a lengthy threshold process that causes pain so intense that nearly all that survive it wind up asking to be given a level 5 conditioning cycle.