Drakaina, the Sky Terror Pokegirl

Type: Near Human / Not Very Near Human
Element: Dragon / Ghost
Frequency: Extremely Rare
Diet: Omnivore (high protein intake)
Role: Close Air Support, High Tier Combatant
Libido: Low
Strong Vs: Dragon, Electric, Fire, Plant, Bug, Fighting, Ghost, Poison, Psychic
Weak Vs: Dark
Attacks: Armor Draconis, Dragon Breath, Dragon Claw, Dragon Rage, Hyperbeam, Mega Flare, Outrage, Flame Thrower, Napalm, Fear Aura, Night Shade, Phase
Enhancements: Fire Affinity, Dark Vision, Enhanced Durability (x8), Enhanced Endurance (x6), Enhanced Strength (x12), Flight, Enhanced Speed (x2 Flight), Multi-Limbed (Wings), Natural Weapons (Teeth, Horns, Claws)
Evolves: N/A
Evolves From: Bratini (Dusk Stone)

The Drakaina, not to be confused with the similarly named Dracona, was a bit of a mystery for some time after the Revenge war. These Dragon / Ghost pokegirls were only encountered in an immature stage when human forces managed to take over a particular lab of Sukebe's in Opal, but the specimens had all died due to a system failure for the tanks containing them. It was a bit of a shock when the effects of evolution stones were tested on the Bratini line to produce what became known as the Sky Terror pokegirl.

Drakaina were made to be menacing. Far larger than typical dragon types, they average around 2.75 meters, or nine feet, in height but it isn't uncommon for individuals to rival Onyx and Giant Trollops in size. Most of the breed is anthropomorphic, with their bodies covered in tough, usually dark colored scales, though their ventral side from neck to the tip of their tail has lighter, smoother scales that are nearly as soft as human skin. Their jaws are slightly elongated and very powerful, forming a short reptilian muzzle. Dentition notably leans toward carnivorous design; even the incisors can be sharp and angular. Horns are almost always present and can come in countless arrangements. They keep hair on top of their heads, though for most it is wild and unkempt. Fingers and toes end in sharp, slightly curved claws. Specimen closer to near human are rare, typically only the result of threshold directly into the breed and can sell for extraordinary sums. They too tend to have the light / dark scale patterns, but have much more human features for their face and tend to be shorter. The breed gains a noticeable boost in average height if only the anthropomorphic variety is sampled.

Both body types are powerfully built with long tails and immense wings, both of which are considerably longer than she is tall. The only pokegirls known to have a greater wingspan are the Mikila. Their wings are strong enough to support their weight much like a crawling bat, though the joint structure makes them difficult to utilize for much beyond flying and should she go on all fours, a Drakaina will prefer to use her arms to support the front of her body and keep her wings folded close to her back. Anthropomorphic members of the breed do tend to continue walking on all fours like they did as Bratini, mostly to ease travel where their height would be restrictive.

Although their size and mighty wings would seem to make them ideal for transporting their tamer by flying, they aren't very popular for it. This is mostly due to the breed having difficulty flying smoothly and a lack of patience to improve in this regard by both tamer and pokegirl. That, and although they can cover incredibly long distances without needing a break, they are also rather slow fliers.

A Drakaina, in terms of raw strength, are considered by many to have no peers amongst their fellow dragon types; though they lack the speed and agility that make many of their draconic sisters balanced fighters. The Drakaina's tail is an exception to this, as it is quite deadly when used to lash out at opponents. Her elemental combination results in many strengths and only one elemental weakness, thanks to their fire affinity canceling out their weakness to ice at the cost of neutralizing their defenses against the water and rock elements. It also grants them considerable resistance to heat, allowing them to endure exposure to their own Napalm attack for moderate durations. They trust in their ability to phase and their enhanced durability to avoid or reduce damage, though they are unable to attack while phased. Tamers facing a Drakaina are well advised to keep this opening in mind. The most common tactic is to strike brutally with their physical might and dragon and flame attacks. They like to quickly assert their dominance in battle and care little for putting on a good show. Their large size and considerable strength, as well as their habit of remaining on all fours, makes them spend much less energy stabilizing themselves for a hyperbeam attack, meaning they're capable of re-firing it quicker than other dragon breeds. All in all they can be devastating battlers when well trained, though that's not to say they don't have their shortcomings.

Their size and strength is occasionally off-putting when it comes to taming. Larger than standard restraints are needed. They can be tamed on their backs, their wings strong enough to endure the weight; though it's by no means comfortable for the 'girl unless she gets them positioned just right. It is generally inadvisable to let them be on top, the only real exception being the smaller, lighter, more human appearing variety. And their powerful tails complicate taming them from behind. Their teeth make performing oral risky business, and their hands aren't much suited for intimacy either. The most successful positions seem to be a semi-reclining one to keep her weight off her wings while allowing the tamer to be on top. Other than that standing quickies tend to be the general order of the taming business. Not to say it can't be enjoyed, but the breed is not pursued for their sexual prowess. Of course, with all situations more creative solutions have been successfully utilized.

Some researchers think that the typical prideful dragon type behavior seen in others of the elemental type were toned down from what was instilled in the Drakaina. All difficulties that come from having one come from this painfully common personality trait. They are more forgiving of perceived weakness in their tamers and harem sisters, but their pride often turns to arrogance in combat. They loath relying on stealth, preferring to make their presence known immediately. Although they don't receive any sustenance from it, they can take just as much pleasure in the fear of their enemies as the ghost types that do feed off the emotion. In less disciplined members of the breed, they can be easily taunted into abandoning sound tactics, most often defensive ones, just to prove their dominance.

Unlike many other dragon types, Drakaina are not very territorial when feral. Although they do establish a lair, they tend to range great distances and then drive out whatever has moved in during the months they were away. Watchers have tracked individual Drakaina traversing the entire width of a league before they crossed over a border and outside the watcher's responsibility. They have no fear when feral too, landing to inspect whatever catches their attention. This often leads to dangerous situations when they come across a human settlement or wandering tamer, as they are known for their aggression. They will attempt to snatch up anything they find visually appealing, most often shiny objects but also humans and pokegirls they have a physical attraction to, and hoard it away in their lair. A strange quirk about the feral state is an inexplicable draw towards the Damsel breed. They will kidnap a Damsel over top of anything else.

Thresholding into a Drakaina is rare, and on more than one occasion has lead to complications resulting in the transforming human's death. Most girls are rushed to a ranch, a pokecenter, or a hospital, depending on the area's outlook concerning pokegirls, so they can receive medical attention as soon as the symptoms of thresholding manifest. The signs are rapid spurts of growth, general discomfort of the skin as the scales develop, constant aching as their muscles and bones grow, and severe pain in the back, shoulders, and base of the spine as the wings and tail grow in. The beginning nubs of their horns coming in, should they develop, are also a clear give away.