Kelvins Choice
Domestication - A story of After the War
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
Note:
This is a PG-13 rated PG one-shot story, if you're looking for PWP, this will disappoint
Eponymous (pt 1-3)
Disclaimer:
Pokemon is a copyright of Nintendo. Pokègirl and Pokèwoman come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html. "Wild Horses and Pokègirl" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
Men are the squishy ones. That's a fact. But there's always the question of 'why'? With magic, and various enhancements, can't a man be the equal of a Pokegirl? The first answer is 'no', the thoughtful one is 'at what price?'
A trio of non-squishies come to learn that there is always something bigger than you are, and maybe only their Pokegirls can keep them in one piece.
Jamie's Harem
Jessica - Slicer
Morgan - Wolf Queen
Angela - ArchAngel
Janice - Enchantress
Marge - Nurse Joy
Nigel - PiniElf (Once Human Mage)
Wilma - Charred Plussy
Kail - Symbiote Miboobsy
Betty - Medra
Lieutenant Smith
Cherub
Fallen Angel
Charlie Angel
Frostits
Tanuki
Eloise Cranston
Samantha - Officer Jenny
his harem
Elgin - StarMystic
Seiko - Blessed MysticAngel
Fortis - MysticKat
Caroline - Psifey
Karen - Coyotits
Frank - HeroWu
K - Moriae
O - Pumara
P - Slicer
Q - Slicer
Goyathlay - Ingenue
Jericho - Charred GhostRider
unnamed - Kunochi
unnamed - Dark Elf
Evaline - Enchantress
Fossils
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
The tale of an over the hill man, who doesn't even remember who he was, and his discovery of who he is. Originally a response to the challenge to use a girl who hadn't appeared in any stories before.
Hell Is Other People, So Is Heaven
Disclaimer:
Pokegirls and Pokewomen come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokegirls" is the creation of Metroanime.
A young man remembers his history with a lost soul who became a friend, who became much more.
Manifesto and Manifesto'd Destiny
Disclaimer:
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
He's crude, rude and not a prude. He's not out to save the entire Pokegirl world, just enough of it to keep his girls happy.
He's no hero, he'll tell you that himself, and anything else he thinks you need to hear.
But sometimes a sneaky, underhanded tithound is the man to do the job.
Not So Docile
Disclaimer:
Pokemon is a copyright of Nintendo. Pokègirl and Pokèwoman come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokègirl" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
A riddle wrapped in an enigma set squarely in the fog of war. Questionable alliances and shifting loyalties. When all is not as it would seem, who do you serve? When your leaders do not beleive in the ideals they espouse, who do you serve?
On a small island, initially selected for its isolation, the future may turn on an unlikely group.
PARASYTE, the Symbiotic Pokègirl
Type: Inhumanoid
Element: Dark (hesitant classification due to its attacks)
Frequency: Very Rare
Diet: strong emotions and the resultant pheromones created from said emotions, chocolate, also can eat whatever host eats
Role: Enhancing her host
Libido: Same as host, which always becomes High
Strong Vs: Psychic (near immune. Also gains strengths of host)
Weak Vs: Fire (severe normally, less so if bonded to a Fire type), sonic attacks (also shares weaknesses of host entity, be it human or Pokègirl)
Attacks: Bite, Crunch, *Acid Tongue, *Beast Rush, Fury Swipes, others same as host
Enhancements: Can double strength-level, agility-level, endurance and durability of host
Evolves: None
Evolves From: None
Parasytes are a more recent discovery. Initially, it was created illegally by scientists of a Team Rocket-style group which experimented on the corpse of an alien life form. The experiment, which took place on Rhine Island, resulted in the creation of a new Pokègirl type, the Parasyte. The experiment was broken up by members of the Shadow League, the scientists all being arrested. However, when they confronted the Parasyte, they became concerned and tried to kill it. The Parasyte possessed one of the male Tamers there and used his body to escape. He was eventually found again, but by that point he had been morphed into a female and completely bonded with the Parasyte. She voluntarily surrendered herself for study, but much later it was revealed she was covering for the offspring of the Parasyte that had initially bonded to her.
An unbonded Parasyte is an amorphous, black, liquid-like life form that shifts constantly. It has no real shape unless it bonds with a host, at which point it becomes a full-body, form-fitting suit that accentuates every curve of its host's body. It covers a host head to toe, although at the host's will, it can shapeshift into any type of clothing the user wants. It can take on any appearance the user wishes, looking even like a stylish superhero costume if the host wants, with parts of their body exposed to the air. It can also retract completely into the user's body, as a Parasyte bonds with a host on a molecular level, and cannot be separated by force without causing severe harm to both the host and the Parasyte. If bonded with a male, it turns them into a female, in extremely rare occasions making them undergo threshold. If bonded with a Pokègirl, the Parasyte increases their abilities all around. The Parasyte is also a fully sentient being, and communicates with its host telepathically.
It's strange that this Pokègirl (and yes, it is a Pokègirl, believe it or not), is called a Parasyte, when actually it's more of a symbiotic life form. It enhances the overall abilities of a Pokègirl, grants them protection from psychic attacks due to the second mind enhancing the first, and in return it feeds off of the strong emotions and pheromones produced by it. (Interestingly enough, Parasytes seem to adore chocolate to the extreme, and will occasionally try to take control of their host to get some if they spot it. Rarely does this actually work, however, as they prefer to try and maintain some trust between themselves and their hosts.) Some could argue that the Parasytes are parasitic in that those who become bonded to a Parasyte become more prone to aggressive behavior, to rushing in without thinking. Some tamers site this as a benefit, however, as Parasyte-bonded Pokègirls also become more passionate and eager for Taming. This is especially prevalent if a Parasyte bonds to an ice-type, as they will seek the warmth of others to counteract the cold of their host. When a Pokègirl that is possessed by a Parasyte becomes Delta-bonded to a lover/Tamer, the Parasyte becomes Delta-bonded as well.
Parasytes share the weaknesses of their host, but they also have two special weaknesses. They have a pathological fear of flames, since it damages their liquid-like bodies severely. Some Parasytes even fly into a panic upon seeing flames and try to flee their host, always to no avail if they are completely bonded. This does not, however, mean that Parasytes cannot bond with Fire-type Pokègirls. They tend to avoid super hot girls like Magmammaries, or girls like CharAmandas, who have open flames on their body, but they can bond to fire-types, and thus lose their severe weakness to fire. Sonic attacks are also a severe weakness of Parasytes. Due to the nature of their bodies, a sonic attack can disrupt their physical structure severely.
Parasytes have some offensive capability of their own, but only when bonded to a host. They can morph their host's jaws into a large, saber-fanged mouth with a long, semi-extendable tongue that can secrete acidic drool. They can also morph the fingers of their host into long, dagger-like claws. These transformations are not permanent, and the host can shift their jaws and hands back and forth between their normal and monstrous forms at will using the Parasyte's abilities.
Parasytes don't reproduce normally. They spawn a new Parasyte by combining their DNA with that of their host and releasing a new Parasyte made from their own mass, which immediately sets out to find a host to bond with. Thresholding into a Parasyte is impossible, although they do enjoy sharing the feeling of a pregnancy with their host. A Parasyte is considered Feral only if it doesn't have a host. When it bonds with a Feral Pokègirl, it can help partially control their host's feral state by forming tentacles to pleasure the host with, simulating the effects that a human Tamer can provide. It won't completely solve the issue, but it will mostly clear the host's mind, allowing for more coherent, less-instinctual decisions.
Recently it has been discovered that there are some breeds of Pokègirl that a Parasyte flat out cannot possess. Legendaries have proven to be too powerful and too desiring of independence to be bonded with. If a host is already bonded to a Guyver, they cannot bond with her. (The same applies to a Guyver trying to bond with someone already bonded to a Parasyte.) And thankfully, Widows cannot be possessed by a Parasyte, as their bodies are too toxic and their minds too filled with rage and pain for a Parasyte to fully bond with them.
*Acid Tongue (EFT+ ATK 50) The Parasyte host coats her extended tongue with an acidic saliva and spits it at the opponent. This also adds an acidic effect to any licking attacks, and has a 20% chance of poisoning the opponent.
*Beast Rush (ATK 70) The Parasyte sends a portion of themselves out along the ground in a shadow-thin form. Once underneath the opponent, the Parasyte shoots up and attacks the opponent, turning into a massive tentacle with a fanged mouth and whipping about.
(insert name here) SYMBIOTE, the Parasyte-Bonded (insert title here) Pokègirl
Type: as per base type
Element: Dark/base type
Frequency: Very Rare
Diet: Parasyte feeds on emotions and resultant Pheromones, rest of diet varies depending on host. Host gains a great love of chocolate.
Role: as per base type, if applicable, Heavy combat
Libido: Increased from base type
Strong Vs: Psychic, plus base type "Strong Vs"
Weak Vs: Fire, sonic attacks, plus base type "Weak Vs"
Attacks: Bite, Crunch, Acid Tongue*, Beast Rush*, Invis, Invis 2, Invis 3, Fury Swipes, plus base type's attacks
Enhancements: Strength, durability, endurance, and agility ratings increased by +5, can manifest thick claws and morph jaw into a massive, fang-filled maw with an acid-drooling tongue, can manifest tentacles, plus base type's enhancements
Evolves: Whatever the base type evolves into
Evolves From: Parasyte bonding to a host
Symbiote is the hesitant classification for a Pokègirl or human bonded to the amorphous Pokègirl known as a Parasyte, since essentially they become a single entity with two minds. A Pokègirl can only become a Symbiote if they accept the Parasyte completely, allowing it to bond with them on a molecular level. Generally it's only Pokègirls that Parasytes bond with, although humans of both genders can bond with a Parasyte as well. However, humans that bond with Parasytes sometimes become high-libidoed Pokègirls, although this occurs primarily in females, with males being very rare cases. Only recently were Symbiotes added to the official Pokèdex, as Parasytes and their hosts are normally secretive.
Symbiote only became the accepted template name for this type of Pokègirl, as studies have shown mutual benefit for both host and Parasyte. One advantage is that the current strength, durability, endurance, and agility ratings of the host are increased by five, with corresponding increases in muscle size. The host, thanks to the Parasyte's morphic abilities, can change their Parasyte's form into regular clothing of any kind or style they wish. Symbiotes also have the ability to turn invisible for brief periods of time, by covering themselves completely with their Parasyte and using its camouflage abilities to blend in completely with their surroundings. Hosts can withdraw their Parasyte completely into their bodies, allowing for removing clothes for Taming to become much easier. Hosts can also morph their hands into long, thick, razor-sharp claws and morph their jaws into massive, fang-filled maws which contain a long, slightly extendable tongue capable of secreting acid. The tongue's extension range is very short, nothing like that of a LickingTongue. This is usually done while the host completely covered by their Parasyte, although some meaner Symbiotes have been known to do this while their Parasyte isn't covering them. Symbiotes also can manifest long, thick tentacles, allowing for longer range attacks and for tentacle bondage attacks as well.
Symbiotes are strange Pokègirls, psychologically speaking. Hosts can occasionally be viewed having seemingly one-sided conversations with themselves, when in actually they are speaking with their Parasyte, which is a sentient organism in and of itself. Symbiotes tend to refer to themselves as 'we,' referring to their host/Parasyte bond. Higher level Symbiotes studied by Psychic Pokègirls have an almost total mental unity between host and Parasyte. All Psychic-types studying the high-level Symbiotes reported that they had trouble telling the difference between the thoughts of the host and the thoughts of the Parasyte.
Parasytes subsist primarily on strong emotions and pheromones, although they supplement their diets with whatever their host eats. Due to this need for the Parasyte to satisfy her dietary needs, Symbiotes tend to become more outgoing, extroverted, daring, and in some cases, downright rash. Symbiotes LOVE sex, as they are experiencing the sensations of two Pokègirls at once, both the host and the Parasyte. Any Pokègirl host bonded to a Parasyte gains a dramatic increase in their libido. Also, strangely enough, Symbiotes simply adore chocolate of any kind. An offer of chocolate can get a Symbiote to do whatever the person wants, no matter how humiliating it would be normally. Being covered in chocolate and having their partner lick it off of them, or conversely, a partner covered in chocolate and being allowed to lick him or her clean, is a tremendous turn-on for a Symbiote.
Symbiotes, all benefits aside, gain two major weaknesses. They gain a weakness to Fire no matter what their type is normally. This is not to say that Parasytes cannot bond with fire-types, even with Fire-types that have open flames on their bodies (such as CharAmandas), they just have to be very cautious about it. A CharAmanda Symbiote studied showed that whenever she used a flame attack, the Parasyte retracted from wherever it was covering that the flame attack came out of. Also, the Parasyte did not take complete shape around the tail of the CharAmanda. They cannot bond with Magmammaries due to their intense body heat. As a side note, thankfully, it's been discovered that Parasytes cannot bond with Widows due to their extreme body toxicity. This, however, does not mean that Parasytes cannot bond easily with Poison-types.
Another weakness Symbiotes have is sonic attacks. Something about sonics disrupt the molecular bonding a Parasyte has with their host, causing great pain to both. A steady sonic attack can knock out a Symbiote in a few minutes.
Guyver-bonded Pokègirls cannot become Symbiotes, nor can Guyvers bond with Symbiotes. Their very genetic structures are incompatible, making a combination of a Guyver-bond and Parasyte-bonding impossible. Although if both a Guyver-bonded or Parasyte-bonded Pokègirl end up in a harem together, they can get along well enough.
*Acid Tongue (EFT+ ATK 50) The Symbiote coats her extended tongue with an acidic saliva and spits it at the opponent. This also adds an acidic effect to any licking attacks, and has a 20% chance of poisoning the opponent.
*Beast Rush (ATK 70) The Symbiote sends their Parasyte out along the ground in a shadow-thin form. Once underneath the opponent, the Parasyte shoots up and attacks the opponent, turning into a massive tentacle with a fanged mouth and whipping about.
CHARRED HELLCAT, the Ashen Fiendish Feline Pokègirl
Type: Not Very Near Human to Very Near Human (Feline)
Element: Fire/Ghost/Dark (Infernal)
Frequency: Very Rare
Diet: Carnivore, enjoys burnt meat
Role: Unholy predator, Battlefield clean up, Front line fighter, fascinated with fire
Libido: Average, Shifts to High following a victory
Strong Vs: Fire, Ice, Plant, Steel, Ghost, Poison, Psychic
Weak Vs: Ground, Water, Celestials
Attacks: Fireball, Flamethrower, Ignite, Rage, Warm Embrace, Fire Kick, Bite, Fury Swipes, Seductive Purr, Purr Vibrations, Lick, Nightmare Syndrome, Lure, Illusion, Sex Attack 1, 2, and 3, Evil Charm, Devour, Flame Sword Mark II, Blur, Strength Drain, Shadow Strike
Enhancements: Enhanced Senses (Hearing, Smell, Sight) (x3), Night Vision, Scent Alteration*, enhanced reflexes (x3), enhanced strength (x3), enhanced speed (x3), enhanced endurance (x3), Shadowless, Infravision
Weaknesses: Water deals maximum damage, Need fire to recharge every week.
Evolves: None
Evolves From: Youma (Cat E-Medal (Magic/Fire type Youma only) or Cat E-Medal and Fire Stone (All Youma except for Magic/Fire types))
Discovered almost a decade after the discovery of E-medals, the Hellcat is evolved from a Youma. Originally thought to only come from Magic/Fire type Youma when a Cat E-Medal was applied, studies proved that if a Fire Stone and Cat E-Medal were applied simultaneously, then this evolution could come from any Youma type.
A Charred Pokègirl is a Fire-type who has experienced the true power of fire. The Pokègirl has been in a fire that is so powerful that even she was scorched, and her shadow was burned into an impression on a nearby surface. Only a base type Pokègirl who is a Fire-type Pokègirl can become Charred, because only they can withstand the intense heat and flames that would kill most other beings.
Physically, Hellcats can vary as much as their pre-evolved form, ranging in looks from a pure feline Animorph to almost indistinguishable from a regular human. In general, their hair/fur color is now black from the flames that made them into a Charred Pokègirl. No amount of scrubbing or washing can restore the Pokègirl's natural color. Eye colors lie in the range of normal feline eye colors, greens, yellows, or rarely reds and blues. There has even been one recorded event of a Hellcat who looked remarkably like a white Lioness.
One thing that the Hellcat is good at is cleaning up a battlefield, and reports of Firecats that would eat corpses during the Revenge War are now being looked at again for fear that these were Hellcats. Hellcats generally torch bodies before consuming them, preferring the taste of charred meat above anything else. Even when tamed, they tend to see things in two lights, those that can be played with or those that can be preyed upon. Even when only Alpha bonded, their Tamer falls under the playing category, and she seeks any opportunity to get her 'mate' in bed. Oddly enough, they are considered one of the more 'prudish' Infernals, and while they may flirt, refuse to perform in public among other things (which vary from Hellcat to Hellcat). One particular Hellcat almost seemed Celestial in her obvious embarrassment of any sexual talk outside of the bedroom. However, she has a newfound respect for fire in all its forms. She tends to stare at open flames raptly, remembering their power from when they burned her. Fire, in all its forms, becomes a very serious thing for her, not to be taken lightly. Some have compared a Charred Pokègirl's feelings for fire to the way other people feel about religion. This may or may not have something to do with the fact that a Charred Pokègirl no longer has a shadow. The fires that made her a Charred Pokègirl were so hot that her shadow was burned onto a surface. For some reason, after this, she never again casts a shadow, which Researchers claim gives her partial access to Dark-based powers, albeit through heat. Needless to say, the effect is very disconcerting for most people. A Charred Pokègirl is now so accustomed to heat that she can sense it in other beings and things. She has the ability to shift her vision to the infrared spectrum at will, an ability called infravision, though doing this makes her eyes glow red.
Regardless of how harmless they seem to those they've bonded to, they are considered a danger to those they see as prey. Many humans and Pokègirl alike have been treated to the phrase, "And I shouldn't eat you why?" It is not recommended for any tamer to have a Hellcat in a harem with any mouse or bird type unless they are far stronger than the Hellcat. Otherwise, documented cases have shown that the Tamer will wake up one day with one less Pokègirl and a well-fed Hellcat. It is mainly this philosophy of 'meat is meat', in addition to her opinion that good and evil are relative, that put this Pokègirl solidly in the Infernal realm. When asked if they are evil, most Hellcats will state that good and evil are propaganda put forth by Celestials so they can secretly rule the world. It seems that they not only state this, but truly believe this to be the case, fighting against Celestial backed agendas with the claim that they are 'freeing the masses'. If innocent people have to die or get in the way, then they accept this so long as the greater good are 'freed'. They see true freedom as complete Anarchy, and as such will only bother with laws if their Tamer tells them to.
Hellcats, in addition to feeding, have a need to replenish their fire energy weekly with fire. Usually this is done by building a large bonfire that the Infernal steps into and can actually sleep in. It is speculated that because of this need to absorb fire energy, this breed cannot become the Charred template, and this has mostly proven true in research studies. Another quark of a Hellcat is that they will not tolerate any dog types, period. This usually leads to in fighting, and unless the canine type is stronger than the Hellcat, things progress until either the Hellcat is dead or feeds on the canine Pokègirl's corpse.
Hellcats have varying preferences for taming, almost always avoiding public tamings in general, which means that though they have several sex attacks, they it is next to never that they are seen on the Sex battle circuits. Though they have the ghost subtype, they are solid and cannot phase, and despite being a fire type they are not too hot to need taming with salves.
A Charred Pokègirl remains Charred even if she evolves. The only way for her to lose her Charred status (regaining her shadow in the process) is for her to evolve to a form that does not have the Fire element. Should this happen, the Pokègirl loses her Charred state, even if she again evolves into a Fire-type Pokègirl.
The feral state of a Hellcat is marked by the Pokègirl dropping down to all fours, and many find their way to battle sites to devour the dead and dying. As such, feral Hellcats and Valkyries have something of a contention, since the Valkyries attempt to save what a Hellcat would eat. Otherwise, they only attack if they are hungry, and usually target bird and mouse Pokègirls. Feral Charred Pokègirls become very aggressive, and run around setting things aflame, making them very dangerous. Threshold girls don't become Charred Pokègirls normally, unless they're in the requisite inferno as they change into a Fire-type Pokègirl. They are random, having no territory and no set traveling pattern, seeming to embody the Anarchy they claim when tamed.
Because they were a Fire-type to start with, being scorched so badly and surviving has unlocked new powers for the Charred Pokègirl. She is able to set herself on fire again at a go, gaining the Ignite power. So hot are her natural flames that she can even wreathe any weapon she wields in flames, giving her the Flame Sword Mark II attack. She also gains a few other powers of a more esoteric nature. She can use her natural heat to create a modified heat shimmer around her, making her appearance waver and blur, resulting in a modified form of the Blur technique. Similarly, she can lay her hand on an opponent, and take body heat from them, making them colder, and thus weaker, while using the stolen heat to increase her strength, in her own version of the Strength Drain attack. Her most fearsome power somehow relates to her having her shadow burned off, allowing her to strike at the shadow of a foe, and damage the foe as though she had struck them directly.
* Scent Alteration - (EFT) (Ghost): This technique allows the Pokègirl to alter her scent in a manner that will throw off the senses of even the sharpest Pokègirl nose. It takes an entire six hours for the Pokègirl to alter her scent, and afterwards this move may be used again, effectively changing the Pokègirls scent to anything they have smelled at intervals of six hours for each scent change. It is not uncommon for this move to be used to mimic popular perfume brands in domestic girls.
Rain Dear
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Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
A man from our world finds himself in the Pokegirl world. How does he deal with a pair of Ferals? How does he deal with the rest of his new world and his place in it?
Schizoid Man
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
A wizard get some unwanted attention, and what happens.
Tales of the SLIS - The Sunshine League Police who deal with crimes that Tamers rarely see.
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
Not all the criminals are the Rocket-dan type Teams.
Most Tamers never encounter the SLIS, unless they are victims, or perpetrators of a crime. These people keep the shadowy world of the real criminals away from the rest of the citizens. They don't just heroism by the new shiny acquired at a gym, but just getting up and doing their job. They neither ask for nor expect thanks, but it would be appreciated. This is not the fluffy world where a Pokèbattle or Heroic speech will solve everything.
SLIS
The Sunshine League Internal Security a.k.a. SLS, SIS and 'Sliss', in popular fiction is either worse than the KGB, or the Keystone Cops, depending on the author's intent. Historically the agencies that became the SLIS had taken over the function of the State Police, National Guard and Air National Guard, as well as many of the functions of the Federal Agencies such as the FBI, Secret Service, and the CIA. The NSA (signals security and codebreaking) remain firmly in the hands of ONI, the Office of Naval Intelligence). SLIS has a well-deserved reputation for corruption and ruthlessness. However, the average agent is well skilled and less likely to be part of the cadre who have so tainted the agency's reputation. Most of the `Special` groups take care of the shakedowns of criminals, rather than arresting them. This makes the SLIS less than popular with the Stockton Legion or the Navy. Most OfficerJennies despite the agents for their condescending attitudes towards Pokègirls (even the few Pokègirl SLIS agents have this trait) and their heavy-handed treatment of suspects and investigations. They are definitely the '800 pound gorilla' when they are investigating.
Their saving grace is that they get results. They were instrumental in keeping Mao's movement off the Golden Continent. They also have been able to keep 'The Goths Who must Not be Named' from establishing a permanent presence anywhere in the Sunshine League, they have killed a number of their agents, sympathizers and one or two of them. The S-Goths firmly believe that an SLIS agent would shoot one of them before he/she/it would shoot a Widow, while an exaggeration, the SLIS has never even attempted to take a suspected S-Goth alive. To their credit, they investigate crimes committed against Pokègirls/women homeowners and business owners with the same diligence and thoroughness they show when working on crimes against humans. They also have equal complaints made about them by both humans and Pokègirls.
Their major divisions are Fraud (which includes wire fraud), Kidnaping/Pokègirl Theft, Smuggling, Violent Crimes (which include the arrest of many Team Rocket types). They also have the smaller divisions of Treason, Pokègirl Crimes (crimes by Pokègirls and against Pokègirls), InterLeague Crime and Special Crimes. The Special Crimes division is the one who truly participates in the most shakedowns of criminals.
Well feared and respected in other Leagues, the SLIS seems to be following the mandate of the Five Families and the Sages, to keep the Sunshine League out of the machinations of the `big boys`, so they can step in and rebuild when the dust settles. To this end, they have been highly successful, foreign and domestic trouble makers are dealt with harshly, before they cause too much damage to the status quo. Reformers decry this, but many people state that while grassroots organizations have been monitored and harassed, as long as they remained nonviolent and above board, they were allowed to complete their work.
The criminal element despise the SLIS, because:
1.) they never stay bought, even or especially the Specials;
2.) they love shaking down crime bosses;
3.) the are often as ruthless as the criminals they operate against.
E.g., Mulligan's Maulers, a notorious street gang Limbec Pirates wannabes, were taken out, along with their wives and children, by an air strike, no survivors. That was the first and last time a group considered helping the Limbec Pirates on a long-term basis. They also pursued a team of agent provocateurs from Gendo Giovanni, and slaughtered them after they arrived `safe` in Indigo territory. They also broke up a gang, literally in some cases, that was exclusively targeting poorer Pokègirl businesses. Not the type of behavior to make reformers love them.
Relations with the Stockton Legion and the Navy are tense and operations in the Womb Valley are handled a good deal more delicately, likewise the Magma Islands are neither welcoming, nor particularly cooperative. The University and the Navy handle most of SLIS's normal functions there, although the SLIS maintains an office in N.T. and officially cooperates fully with the Navy and the University, as do they with the SLIS. The posting to the liaison office is generally considered disciplinary, by all sides. Ironically, this works out rather well, as the `outcasts` gain a sense of camaraderie among themselves, and are eager to do well and get out..
The SLIS also maintains uniformed officers who patrol the surviving Highway system, including 'The 5', offering assistance to travelers and enforcing safe use (enforcing speed limits, moving violations, etc.). This small group, which has good relations with the Stockton Legion and most of the local police forces along the highways, continues to petition to become a separate service, these efforts are largely ignored.
Tamers
Disclaimer:
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
AUTHOR'S NOTE: I was intrigued by the suggestion that the main authors going to the PG world for real would be wonderful. My personal feeling is that this would definitely not be the case. There is such a thing as being a fish out of water. There's also the question of how we got there.
AUTHOR'S NOTE: I was intrigued by the suggestion that the main authors going to the PG world for real would be wonderful. My personal feeling is that this would definitely not be the case. There is such a thing as being a fish out of water. There's also the question of how we got there.
In this case the Sanctuary Goths decided that if they brought the authors over individually, brainwashed them and only then brought them together, they would have a godlike force to do their bidding. First would be to deal with Menace-type Legendaries (Typhonna, Hild, Jenova) and work down the list as their control solidified (Sexmet, MacCavity, MoanTwo, etc.). To say that Sanctuary's security wasn't all they hoped, and that the Legendaries were less than pleased by their intended fate is to put it mildly.
My initial assumption is that each of the Legendaries interfered with the transfer and subtly assists her champion, but also keeps a close eye on him/her, because there's always a chance that the S-Goths could be right, that bringing all of them together would give them the ability to alter the world. The only real powers of the Authors would be:
* Knowing what we know (as opposed to what's in the public sources, and where our characters/situations are and will be, etc.)
* Having a sense of when you're 'on-screen' and how the story is going to go (so if Typhonna shows up, and you know it's going to be a comedy, you might survive.)
* Your assumptions about how the PG world works are correct, around you. (I.e., you can't change the rules, but your interpretations of how they apply hold.)
* In the League you created, you're invisible to psychics and mystics who can't see you with the Mark 1 eyeball. (I.e., if they can't look at you, they can't find you by magic or psi-power.)
* Attempts to read an author's mind overwhelms the mind-reader, too much information, too many revelations about the nature of the universe. They go catatonic, insane, or die.
If I had infinite time to manage it, I'd put together a calendar and volunteer to manage the stories of the writer so if they met or hear rumors of others' activities, it would be appropriate. However, with my current schedule, I'd be the first to fall behind in writing my stories.
Tattle Tail's Challenge
Disclaimer:
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
Response to a challenge on the old PG site to use a Bunnygirl in a story. Bunnygirl just loves her Tamer, he's the smartest, kindest, mostest wonderful person she knows. Her reality check is in the mail.
Through the Dark, Into the Light
Disclaimer:
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
Are we just the sum of our genes? Our memories?
Are we dominated by the masks we wear, to conceal or to advertise?
Is a hero just someone at the right place at the right time?
Or can heroism be learned and lived?
Can you live through losing all you have and are, is it a good thing that you can?
Can a monster be a hero?
Various One-Shots
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
Various Pokegirl one-shots, not crackfics, but not epics either.
WTF!
Disclaimer:
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
How do you deal with the world when you don't perceive it the way everyone else does?
A certain amount of ruthlessness is to be expected.
World's Worst Pokegirl Stories
Pokemon is a copyright of Nintendo. Pokègirls and Pokèwomen come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokègirls" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
The author accepts no responsibility for damages to persons, property or relationships or deaths due to reading these stories.
Note: These stories are truly awful. They have successfully been airdropped to Jokettes, causing 100% casualties.
Any budding authors should take hope that their stories are not the worst that have ever been written. One of these certainly takes that prize.
These stories are not linked, each is a stand alone, but for humanitarian purposes (not like that Dr. Lector), I have grouped them here, so only those victims, volunteers, readers who actualy want to read these awful tales will be destroyed by them.
Please don't read these, if you love your life and sanity. If you don't, there are less horrible ways to deal with your problems.