Not So Docile
Pokemon is a copyright of Nintendo. Pokègirl and Pokèwoman come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokègirl" is the creation of Metroanime.
C&C, MSTs are welcome E-mail:
A riddle wrapped in an enigma set squarely in the fog of war. Questionable alliances and shifting loyalties. When all is not as it would seem, who do you serve? When your leaders do not beleive in the ideals they espouse, who do you serve?
On a small island, initially selected for its isolation, the future may turn on an unlikely group.
PARASYTE, the Symbiotic Pokègirl
Element: Dark (hesitant classification due to its attacks)
Frequency: Very Rare
Diet: strong emotions and the resultant pheromones created from said emotions, chocolate, also can eat whatever host eats
Role: Enhancing her host
Libido: Same as host, which always becomes High
Strong Vs: Psychic (near immune. Also gains strengths of host)
Weak Vs: Fire (severe normally, less so if bonded to a Fire type), sonic attacks (also shares weaknesses of host entity, be it human or Pokègirl)
Attacks: Bite, Crunch, *Acid Tongue, *Beast Rush, Fury Swipes, others same as host
Enhancements: Can double strength-level, agility-level, endurance and durability of host
Evolves From: None
Parasytes are a more recent discovery. Initially, it was created illegally by scientists of a Team Rocket-style group which experimented on the corpse of an alien life form. The experiment, which took place on Rhine Island, resulted in the creation of a new Pokègirl type, the Parasyte. The experiment was broken up by members of the Shadow League, the scientists all being arrested. However, when they confronted the Parasyte, they became concerned and tried to kill it. The Parasyte possessed one of the male Tamers there and used his body to escape. He was eventually found again, but by that point he had been morphed into a female and completely bonded with the Parasyte. She voluntarily surrendered herself for study, but much later it was revealed she was covering for the offspring of the Parasyte that had initially bonded to her.
An unbonded Parasyte is an amorphous, black, liquid-like life form that shifts constantly. It has no real shape unless it bonds with a host, at which point it becomes a full-body, form-fitting suit that accentuates every curve of its host's body. It covers a host head to toe, although at the host's will, it can shapeshift into any type of clothing the user wants. It can take on any appearance the user wishes, looking even like a stylish superhero costume if the host wants, with parts of their body exposed to the air. It can also retract completely into the user's body, as a Parasyte bonds with a host on a molecular level, and cannot be separated by force without causing severe harm to both the host and the Parasyte. If bonded with a male, it turns them into a female, in extremely rare occasions making them undergo threshold. If bonded with a Pokègirl, the Parasyte increases their abilities all around. The Parasyte is also a fully sentient being, and communicates with its host telepathically.
It's strange that this Pokègirl (and yes, it is a Pokègirl, believe it or not), is called a Parasyte, when actually it's more of a symbiotic life form. It enhances the overall abilities of a Pokègirl, grants them protection from psychic attacks due to the second mind enhancing the first, and in return it feeds off of the strong emotions and pheromones produced by it. (Interestingly enough, Parasytes seem to adore chocolate to the extreme, and will occasionally try to take control of their host to get some if they spot it. Rarely does this actually work, however, as they prefer to try and maintain some trust between themselves and their hosts.) Some could argue that the Parasytes are parasitic in that those who become bonded to a Parasyte become more prone to aggressive behavior, to rushing in without thinking. Some tamers site this as a benefit, however, as Parasyte-bonded Pokègirls also become more passionate and eager for Taming. This is especially prevalent if a Parasyte bonds to an ice-type, as they will seek the warmth of others to counteract the cold of their host. When a Pokègirl that is possessed by a Parasyte becomes Delta-bonded to a lover/Tamer, the Parasyte becomes Delta-bonded as well.
Parasytes share the weaknesses of their host, but they also have two special weaknesses. They have a pathological fear of flames, since it damages their liquid-like bodies severely. Some Parasytes even fly into a panic upon seeing flames and try to flee their host, always to no avail if they are completely bonded. This does not, however, mean that Parasytes cannot bond with Fire-type Pokègirls. They tend to avoid super hot girls like Magmammaries, or girls like CharAmandas, who have open flames on their body, but they can bond to fire-types, and thus lose their severe weakness to fire. Sonic attacks are also a severe weakness of Parasytes. Due to the nature of their bodies, a sonic attack can disrupt their physical structure severely.
Parasytes have some offensive capability of their own, but only when bonded to a host. They can morph their host's jaws into a large, saber-fanged mouth with a long, semi-extendable tongue that can secrete acidic drool. They can also morph the fingers of their host into long, dagger-like claws. These transformations are not permanent, and the host can shift their jaws and hands back and forth between their normal and monstrous forms at will using the Parasyte's abilities.
Parasytes don't reproduce normally. They spawn a new Parasyte by combining their DNA with that of their host and releasing a new Parasyte made from their own mass, which immediately sets out to find a host to bond with. Thresholding into a Parasyte is impossible, although they do enjoy sharing the feeling of a pregnancy with their host. A Parasyte is considered Feral only if it doesn't have a host. When it bonds with a Feral Pokègirl, it can help partially control their host's feral state by forming tentacles to pleasure the host with, simulating the effects that a human Tamer can provide. It won't completely solve the issue, but it will mostly clear the host's mind, allowing for more coherent, less-instinctual decisions.
Recently it has been discovered that there are some breeds of Pokègirl that a Parasyte flat out cannot possess. Legendaries have proven to be too powerful and too desiring of independence to be bonded with. If a host is already bonded to a Guyver, they cannot bond with her. (The same applies to a Guyver trying to bond with someone already bonded to a Parasyte.) And thankfully, Widows cannot be possessed by a Parasyte, as their bodies are too toxic and their minds too filled with rage and pain for a Parasyte to fully bond with them.
*Acid Tongue (EFT+ ATK 50) The Parasyte host coats her extended tongue with an acidic saliva and spits it at the opponent. This also adds an acidic effect to any licking attacks, and has a 20% chance of poisoning the opponent.
*Beast Rush (ATK 70) The Parasyte sends a portion of themselves out along the ground in a shadow-thin form. Once underneath the opponent, the Parasyte shoots up and attacks the opponent, turning into a massive tentacle with a fanged mouth and whipping about.
(insert name here) SYMBIOTE, the Parasyte-Bonded (insert title here) Pokègirl
Type: as per base type
Element: Dark/base type
Frequency: Very Rare
Diet: Parasyte feeds on emotions and resultant Pheromones, rest of diet varies depending on host. Host gains a great love of chocolate.
Role: as per base type, if applicable, Heavy combat
Libido: Increased from base type
Strong Vs: Psychic, plus base type "Strong Vs"
Weak Vs: Fire, sonic attacks, plus base type "Weak Vs"
Attacks: Bite, Crunch, Acid Tongue*, Beast Rush*, Invis, Invis 2, Invis 3, Fury Swipes, plus base type's attacks
Enhancements: Strength, durability, endurance, and agility ratings increased by +5, can manifest thick claws and morph jaw into a massive, fang-filled maw with an acid-drooling tongue, can manifest tentacles, plus base type's enhancements
Evolves: Whatever the base type evolves into
Evolves From: Parasyte bonding to a host
Symbiote is the hesitant classification for a Pokègirl or human bonded to the amorphous Pokègirl known as a Parasyte, since essentially they become a single entity with two minds. A Pokègirl can only become a Symbiote if they accept the Parasyte completely, allowing it to bond with them on a molecular level. Generally it's only Pokègirls that Parasytes bond with, although humans of both genders can bond with a Parasyte as well. However, humans that bond with Parasytes sometimes become high-libidoed Pokègirls, although this occurs primarily in females, with males being very rare cases. Only recently were Symbiotes added to the official Pokèdex, as Parasytes and their hosts are normally secretive.
Symbiote only became the accepted template name for this type of Pokègirl, as studies have shown mutual benefit for both host and Parasyte. One advantage is that the current strength, durability, endurance, and agility ratings of the host are increased by five, with corresponding increases in muscle size. The host, thanks to the Parasyte's morphic abilities, can change their Parasyte's form into regular clothing of any kind or style they wish. Symbiotes also have the ability to turn invisible for brief periods of time, by covering themselves completely with their Parasyte and using its camouflage abilities to blend in completely with their surroundings. Hosts can withdraw their Parasyte completely into their bodies, allowing for removing clothes for Taming to become much easier. Hosts can also morph their hands into long, thick, razor-sharp claws and morph their jaws into massive, fang-filled maws which contain a long, slightly extendable tongue capable of secreting acid. The tongue's extension range is very short, nothing like that of a LickingTongue. This is usually done while the host completely covered by their Parasyte, although some meaner Symbiotes have been known to do this while their Parasyte isn't covering them. Symbiotes also can manifest long, thick tentacles, allowing for longer range attacks and for tentacle bondage attacks as well.
Symbiotes are strange Pokègirls, psychologically speaking. Hosts can occasionally be viewed having seemingly one-sided conversations with themselves, when in actually they are speaking with their Parasyte, which is a sentient organism in and of itself. Symbiotes tend to refer to themselves as 'we,' referring to their host/Parasyte bond. Higher level Symbiotes studied by Psychic Pokègirls have an almost total mental unity between host and Parasyte. All Psychic-types studying the high-level Symbiotes reported that they had trouble telling the difference between the thoughts of the host and the thoughts of the Parasyte.
Parasytes subsist primarily on strong emotions and pheromones, although they supplement their diets with whatever their host eats. Due to this need for the Parasyte to satisfy her dietary needs, Symbiotes tend to become more outgoing, extroverted, daring, and in some cases, downright rash. Symbiotes LOVE sex, as they are experiencing the sensations of two Pokègirls at once, both the host and the Parasyte. Any Pokègirl host bonded to a Parasyte gains a dramatic increase in their libido. Also, strangely enough, Symbiotes simply adore chocolate of any kind. An offer of chocolate can get a Symbiote to do whatever the person wants, no matter how humiliating it would be normally. Being covered in chocolate and having their partner lick it off of them, or conversely, a partner covered in chocolate and being allowed to lick him or her clean, is a tremendous turn-on for a Symbiote.
Symbiotes, all benefits aside, gain two major weaknesses. They gain a weakness to Fire no matter what their type is normally. This is not to say that Parasytes cannot bond with fire-types, even with Fire-types that have open flames on their bodies (such as CharAmandas), they just have to be very cautious about it. A CharAmanda Symbiote studied showed that whenever she used a flame attack, the Parasyte retracted from wherever it was covering that the flame attack came out of. Also, the Parasyte did not take complete shape around the tail of the CharAmanda. They cannot bond with Magmammaries due to their intense body heat. As a side note, thankfully, it's been discovered that Parasytes cannot bond with Widows due to their extreme body toxicity. This, however, does not mean that Parasytes cannot bond easily with Poison-types.
Another weakness Symbiotes have is sonic attacks. Something about sonics disrupt the molecular bonding a Parasyte has with their host, causing great pain to both. A steady sonic attack can knock out a Symbiote in a few minutes.
Guyver-bonded Pokègirls cannot become Symbiotes, nor can Guyvers bond with Symbiotes. Their very genetic structures are incompatible, making a combination of a Guyver-bond and Parasyte-bonding impossible. Although if both a Guyver-bonded or Parasyte-bonded Pokègirl end up in a harem together, they can get along well enough.
*Acid Tongue (EFT+ ATK 50) The Symbiote coats her extended tongue with an acidic saliva and spits it at the opponent. This also adds an acidic effect to any licking attacks, and has a 20% chance of poisoning the opponent.
*Beast Rush (ATK 70) The Symbiote sends their Parasyte out along the ground in a shadow-thin form. Once underneath the opponent, the Parasyte shoots up and attacks the opponent, turning into a massive tentacle with a fanged mouth and whipping about.
CHARRED HELLCAT, the Ashen Fiendish Feline Pokègirl
Type: Not Very Near Human to Very Near Human (Feline)
Element: Fire/Ghost/Dark (Infernal)
Frequency: Very Rare
Diet: Carnivore, enjoys burnt meat
Role: Unholy predator, Battlefield clean up, Front line fighter, fascinated with fire
Libido: Average, Shifts to High following a victory
Strong Vs: Fire, Ice, Plant, Steel, Ghost, Poison, Psychic
Weak Vs: Ground, Water, Celestials
Attacks: Fireball, Flamethrower, Ignite, Rage, Warm Embrace, Fire Kick, Bite, Fury Swipes, Seductive Purr, Purr Vibrations, Lick, Nightmare Syndrome, Lure, Illusion, Sex Attack 1, 2, and 3, Evil Charm, Devour, Flame Sword Mark II, Blur, Strength Drain, Shadow Strike
Enhancements: Enhanced Senses (Hearing, Smell, Sight) (x3), Night Vision, Scent Alteration*, enhanced reflexes (x3), enhanced strength (x3), enhanced speed (x3), enhanced endurance (x3), Shadowless, Infravision
Weaknesses: Water deals maximum damage, Need fire to recharge every week.
Evolves From: Youma (Cat E-Medal (Magic/Fire type Youma only) or Cat E-Medal and Fire Stone (All Youma except for Magic/Fire types))
Discovered almost a decade after the discovery of E-medals, the Hellcat is evolved from a Youma. Originally thought to only come from Magic/Fire type Youma when a Cat E-Medal was applied, studies proved that if a Fire Stone and Cat E-Medal were applied simultaneously, then this evolution could come from any Youma type.
A Charred Pokègirl is a Fire-type who has experienced the true power of fire. The Pokègirl has been in a fire that is so powerful that even she was scorched, and her shadow was burned into an impression on a nearby surface. Only a base type Pokègirl who is a Fire-type Pokègirl can become Charred, because only they can withstand the intense heat and flames that would kill most other beings.
Physically, Hellcats can vary as much as their pre-evolved form, ranging in looks from a pure feline Animorph to almost indistinguishable from a regular human. In general, their hair/fur color is now black from the flames that made them into a Charred Pokègirl. No amount of scrubbing or washing can restore the Pokègirl's natural color. Eye colors lie in the range of normal feline eye colors, greens, yellows, or rarely reds and blues. There has even been one recorded event of a Hellcat who looked remarkably like a white Lioness.
One thing that the Hellcat is good at is cleaning up a battlefield, and reports of Firecats that would eat corpses during the Revenge War are now being looked at again for fear that these were Hellcats. Hellcats generally torch bodies before consuming them, preferring the taste of charred meat above anything else. Even when tamed, they tend to see things in two lights, those that can be played with or those that can be preyed upon. Even when only Alpha bonded, their Tamer falls under the playing category, and she seeks any opportunity to get her 'mate' in bed. Oddly enough, they are considered one of the more 'prudish' Infernals, and while they may flirt, refuse to perform in public among other things (which vary from Hellcat to Hellcat). One particular Hellcat almost seemed Celestial in her obvious embarrassment of any sexual talk outside of the bedroom. However, she has a newfound respect for fire in all its forms. She tends to stare at open flames raptly, remembering their power from when they burned her. Fire, in all its forms, becomes a very serious thing for her, not to be taken lightly. Some have compared a Charred Pokègirl's feelings for fire to the way other people feel about religion. This may or may not have something to do with the fact that a Charred Pokègirl no longer has a shadow. The fires that made her a Charred Pokègirl were so hot that her shadow was burned onto a surface. For some reason, after this, she never again casts a shadow, which Researchers claim gives her partial access to Dark-based powers, albeit through heat. Needless to say, the effect is very disconcerting for most people. A Charred Pokègirl is now so accustomed to heat that she can sense it in other beings and things. She has the ability to shift her vision to the infrared spectrum at will, an ability called infravision, though doing this makes her eyes glow red.
Regardless of how harmless they seem to those they've bonded to, they are considered a danger to those they see as prey. Many humans and Pokègirl alike have been treated to the phrase, "And I shouldn't eat you why?" It is not recommended for any tamer to have a Hellcat in a harem with any mouse or bird type unless they are far stronger than the Hellcat. Otherwise, documented cases have shown that the Tamer will wake up one day with one less Pokègirl and a well-fed Hellcat. It is mainly this philosophy of 'meat is meat', in addition to her opinion that good and evil are relative, that put this Pokègirl solidly in the Infernal realm. When asked if they are evil, most Hellcats will state that good and evil are propaganda put forth by Celestials so they can secretly rule the world. It seems that they not only state this, but truly believe this to be the case, fighting against Celestial backed agendas with the claim that they are 'freeing the masses'. If innocent people have to die or get in the way, then they accept this so long as the greater good are 'freed'. They see true freedom as complete Anarchy, and as such will only bother with laws if their Tamer tells them to.
Hellcats, in addition to feeding, have a need to replenish their fire energy weekly with fire. Usually this is done by building a large bonfire that the Infernal steps into and can actually sleep in. It is speculated that because of this need to absorb fire energy, this breed cannot become the Charred template, and this has mostly proven true in research studies. Another quark of a Hellcat is that they will not tolerate any dog types, period. This usually leads to in fighting, and unless the canine type is stronger than the Hellcat, things progress until either the Hellcat is dead or feeds on the canine Pokègirl's corpse.
Hellcats have varying preferences for taming, almost always avoiding public tamings in general, which means that though they have several sex attacks, they it is next to never that they are seen on the Sex battle circuits. Though they have the ghost subtype, they are solid and cannot phase, and despite being a fire type they are not too hot to need taming with salves.
A Charred Pokègirl remains Charred even if she evolves. The only way for her to lose her Charred status (regaining her shadow in the process) is for her to evolve to a form that does not have the Fire element. Should this happen, the Pokègirl loses her Charred state, even if she again evolves into a Fire-type Pokègirl.
The feral state of a Hellcat is marked by the Pokègirl dropping down to all fours, and many find their way to battle sites to devour the dead and dying. As such, feral Hellcats and Valkyries have something of a contention, since the Valkyries attempt to save what a Hellcat would eat. Otherwise, they only attack if they are hungry, and usually target bird and mouse Pokègirls. Feral Charred Pokègirls become very aggressive, and run around setting things aflame, making them very dangerous. Threshold girls don't become Charred Pokègirls normally, unless they're in the requisite inferno as they change into a Fire-type Pokègirl. They are random, having no territory and no set traveling pattern, seeming to embody the Anarchy they claim when tamed.
Because they were a Fire-type to start with, being scorched so badly and surviving has unlocked new powers for the Charred Pokègirl. She is able to set herself on fire again at a go, gaining the Ignite power. So hot are her natural flames that she can even wreathe any weapon she wields in flames, giving her the Flame Sword Mark II attack. She also gains a few other powers of a more esoteric nature. She can use her natural heat to create a modified heat shimmer around her, making her appearance waver and blur, resulting in a modified form of the Blur technique. Similarly, she can lay her hand on an opponent, and take body heat from them, making them colder, and thus weaker, while using the stolen heat to increase her strength, in her own version of the Strength Drain attack. Her most fearsome power somehow relates to her having her shadow burned off, allowing her to strike at the shadow of a foe, and damage the foe as though she had struck them directly.
* Scent Alteration - (EFT) (Ghost): This technique allows the Pokègirl to alter her scent in a manner that will throw off the senses of even the sharpest Pokègirl nose. It takes an entire six hours for the Pokègirl to alter her scent, and afterwards this move may be used again, effectively changing the Pokègirls scent to anything they have smelled at intervals of six hours for each scent change. It is not uncommon for this move to be used to mimic popular perfume brands in domestic girls.