BASILISK (aka SEDUCA), the Queen of Snakes Pokégirl

Type: Very Near Human - Not Very Near Human (Metamorph, Animorph Serpent)
Element: Poison/Dragon
Frequency: Extremely Rare
Diet: Human Style Foods
Role: Combat, Hunter, Toxicology Specialist
Libido: Average
Strong Vs: Dragon, Electric, Fire, Plant, Water, Bug, Fighting, Poison, Magic
Weak Vs: Ground, Psychic
Attacks: Draconic Aura, Petrification Gaze, Bite, Wrap, Crushing Wrap, Hypnotic Gaze, Venom Bite, Venom Spit, Poisonous Coat, Poison Cloud, Dragon Coils, Dragon Breath, Dragon Rage, Enervate, Death Stare, Hyper Beam
Enhancements: Enhanced Durability (x10), Enhanced Strength (Coils Only x5), Enhanced Agility (x5), Enhanced Speed (x5), Poison Glands (Hands, Mouth, and Skin - Variety of Venoms), Intoxicant Resistance (Poisons only), Enhanced Flexibility, Metamorph (Alternate Form)
Evolves: None
Evolves From: Arbust (Delta Bond or Dragon E-Medal)
Revised: December 2012

For years after the revenge war there were legends of a large snake-like pokégirl that could cause people to drop dead with just a glance. Most of these were thought to be the ramblings of traumatized solders and unsubstantiated rumors from crackpot researchers. It wasn’t until 223 AS, shortly after the discovery that an Arbust could evolve into a Kissitalcoatl, that these rumors were proven correct. After multiple evolution stones and E-medals had been tested the dragon E-Medal was finally found to be a viable evolution catalyst. It wasn’t until a few years later that acquiring a delta bond was found to result in the same pokegirl. These pokegirls, often called Seduca, were originally thought to be separate breeds until further testing was done to discover that the Seduca was actually a variant of the Basilisk.

Basilisks upon evolution become very near human metamorphs. In both forms their skin and scales are no longer permanently coated with toxins. When transformed into their battle form they have the upper body of a human woman and the lower-half of a large snake which starts just under her vagina. While similar in appearance to that of a human's, it is completely forward facing and in the area of a human woman's mons pubis. With the loss of their cobra hood they regain a full head of hair, leaving them with upper bodies similar to that of a Naga. The most dramatic change is when they shift into their bipedal form. Unlike the Arbust, the Basilisk looks indistinguishable from a human or any other very near human breed. Their hair and eyes come in a variety of colors with no set breed standard. They are a large breed, with individuals often reaching over 20 feet in length but very few top out at over 30 feet. A majority of this breed, upon evolution, will find that the scales on their lower snake-like bodies will become rich a golden color but others have been seen. This breed tends to have no set breast size. Individuals have been seen with breasts ranging from a low A-cup all the way to large DD and above.

With this evolution they are no longer vulnerable to ice attacks. This combined with their high durability allows them to put up a good defense against most enemies. In battle, Basilisks often start off with moves such as enervate to weaken their opponents. If that doesn’t end the fight right away most individuals prefer to use their enhanced coil strength to bind their opponents and let their toxins do most of the work. While the Basilisk’s scales are no longer permanently poisonous, they have the ability to use the poisonous coat and poison cloud techniques that lets them reuse tactics they had learned as an Arbust and beyond. They are able to manufacture almost any poison or venom to date, besides Hyper Venom. Having numerous small glands across their bodies, situated near their sweat glands, they are able to create and store three separate toxins at once, mixing them on their skin or in their fangs and claws. They may change what they house, but it takes about 20 minutes per poison. Their toxins are secreted through glands that mix with their sweat, enabling them to coat their body in poison without using very much. They can control how much poison per point of sweat is put out, enabling them to control the potency or completely turn off their production. In addition to excreting liquids, these glands in their skin can also emit their toxins in the form a noxious gas. This cloud of harmful vapor, known as their poison cloud technique, may contain all three types of poisons currently housed inside them. They are naturally immune to it but may only do this only once every hour and they are unable to use any poison or venom attacks for up to an hour afterward.

In a life or death situations, and only when these tactics fail, most will fall back on their most potent and fatal attack, death stare. When using this move they often encircle their prey and make eye contact. Only very strong willed pokégirls are capable of breaking this connection. If not broken after 30 seconds the victim becomes incapacitated and further exposure will lead to death. Any interruption leads to a failure of this technique. The stronger the Basilisk the less time it will take for the buildup of hormones to reach lethal levels. The shortest time recorded has been 20 seconds to incapacitate an opponent and 35 seconds for a fatality. Much to the disappointment of the teams and other criminal elements, most of this breed don’t take this move lightly and will only think using it if they or their master are in mortal danger.

In a harem, most Basilisks get along well with other pokégirls. Personalities vary greatly between individuals of this breed and whether or not they can make a good alpha or beta should be decided on a case to case basis. While most eventually learn to control the enhanced strength in their coils, restraints are recommended until it is clear that they have learned this control. Unlike the Arbust, tamers need not fear their toxic skin as they can secrete a neutralizing agent that nullifies any poisons they produce in under a few minutes. Taming habits of Basilisks vary from one individual but most have no inhibitions for taming. Intimacy and physical contact are important to the breed. Most of this breed, especially those Seduca that evolved via delta bond, are ready for their tamer anywhere and anytime, using lust venom liberally to make their tamer go far longer than they normally would. Tamers with Basilisks should be aware that, like what has been reported in Kadru owners, it is advised to be careful of becoming addicted to the effects of lust venom. Like the Arbust, Basilisks are bisexual with no strong preference for one sex over the other. This allows both male and female tamers to keep them satisfied without much extra work.

Ferals of this breed are extremely rare and seldom seen by humans. They are often very shy and will try to run away rather than fight. If backed into a corner and unable to run away they will defend themselves with their poison and dragon based moves until they can find a way to escape. Because their death stare attack requires such will and concentration to use, they are unable to use it while feral. Feral Basilisks usually make their homes in heavily forested and mountainous regions away from humans. Most are solitary creatures that carve out their own territory. To this date there have been no known thresholds into a Basilisk and all known offspring of pokéwomen Basilisks have been either been human, Naga, or Arbust.