WHORC, the Wild Life Pokégirl

Type: Near Human
Element: Rock/Dark
Frequency: Rare to Very Rare (Assumed)
Diet: Human norm, mineral supplements
Role: Foot Solider, Mountainous Guerrilla Warfare Specialist
Libido: Low to Average
Strong Vs: Dark, Ghost, Psychic, Electric, Fire, Flying, Ice, Poison
Weak Vs: Fighting, Ground, Plant, Steel, Water
Attacks: Rock Throw, Quake, Sonic Wave, Earthquake, Dyna Wave, Earthquake Slam, Stone Punch, Cocoon of Darkness, Dark Shield, Dark Redemption, Dark Bomb, Crunch, Black Sky
Enhancements: Nightvision, Enhanced Endurance (x5), Enhanced Strength (x4), Enhanced Durability (x7), Reduced Feral
Weaknesses: Light Sensitivity
Evolves: None
Evolves From: Goblina (Normal)

Goblinas were created as counter guerrilla warfare during the War of revenge and their evolved form the Hotgoblina was a leader. Seeing the success of the original guerrilla tactics against pokégirls, another evolution to the Goblina was created. While the new pokégirl breed could hold their own in battle, they were originally meant to lead small strike teams in mountainous guerrilla warfare. Based on a mythological being called an Orc, the Whorc pokégirl have a reputation for being tough fighters and rather chaotic battlers.

Upon evolving, the Goblina's ground element again 'hardens' into the Rock element, but the breed also gains the Dark elemental typing. A Whorc also jumps greatly up in height, now ranging from five and a half feet into a very intimidating 7 feet tall. They loose much of their plain features, gaining an exotic mixture of features that makes them much more attractive than their pre-evolved form. Their skin darkens into deep greens or blues, almost black in some cases, which aides in their blending into the shadows for surprise attacks. Hair colors range in a myriad of primary and secondary colors, though most often leans toward blacks, whites, browns and greens. Their bust size jumps up into a bountiful C to D cup, with their bodies well muscled. Their skeletons are thicker and denser than a Human's, causing them to have large builds that when coupled with a tall height and their slight under bite with protruding lower canines makes for a very intimidating appearance despite their comely looks.

Chaotic best describes the breed's overall nature as they universally subscribe to a code of conduct that seems to baffle the more organized breeds and humans as well. Indeed, one can never quite guess what any given Whorc will do in a given situation, as even individuals will act differently given the same situation on different days. Some of the breed see Macavity as a prophet of sorts, others simply view the Legendary as the epitome of chaotic behavior. They enjoy carousing, and often will be the wild part of any party, especially if allowed to drink. This attitude towards life would make them seem poor choices for Alphas or Betas, but they are surprisingly adept at coming up with odd tactics that utilize angles never quite thought about from a battling perspective.

When in battle themselves, it is best to expect the unexpected from them. They use a number of odd tactics, and tend to pester their harem sisters into teaching them anything from weapon techniques to elemental attacks that they can use. Unfortunately, very few of the breed have the ability to learn magic, though most can learn Metronome or the chaotic magic style of the Ocelolita. Because of their chaotic style, battles are often a coin toss as to the outcome, even when faced with a pokégirl opponent that the breed is strong to or weak against. Tamers are often frustrated when tactics backfire and the Whorc winds up knocked out. This happens in particular when faced with a pokégirl that can blind them with bright flashes of light. Many of the breed counteract this weakness by learning the Dark Goggles technique. Some tend to be near suicidal, allowing their enhanced durability to soak up attacks while they wade in and attack their opponent, this works well at times against magic type pokégirls, though this wild pokégirl doesn't use the tactic consistently. With discipline many of the breed can be brought to heel and battle properly, though occasionally, they will use unconventional tactics, which usually surprise their opponents and gives them an edge.

Whorc's particularly enjoy battling or other physical endeavors, though they do have trouble with swimming due to their rock type nature. However, tamers should be wary, as they don't believe in personal property, and treat tools and other items as a public domain. Possessive pokégirls abhor this attitude, and Whorcs should not be taken into shopping situations unless the tamer doesn't mind paying for anything the pokégirl happens to use or pick up. While Goblinas are welcome as miners, these wild pokégirls are not, due to their habit of 'borrowing' items from the mine only to discard them or leave them elsewhere when finished with them. This attitude however works well in Harems where Tamers do not allow their pokégirls to own personal property, as the Whorc cares little about her situation as long as she stays warm and has enough to eat.

Eating is one thing that this breed of pokégirl loves to do, and if allowed, they do so into excess and tend to pack on the pounds. They also have fewer taste buds than the average human, and because of this are less picky about what they eat, so long as they are allowed to ingest a few rocks along with everything. Popular among the breed is their habit of sprinkling sand over their food like a seasoning which gives them their needed minerals as well as an interesting crunch to their food.

These Rock type pokégirls are similar to their sister Goblina Evolution, in that they are flesh and blood and need no softening in order to be tamed. Their bones are mineral like, hard and extremely hard to break, and unlike the Hotgoblina, they need no extra lubrication during taming. They enjoy wild bouts of sex, generally preferring the more energetic forms of taming with lots of physical contact. Fortunately for tamers, the breed keeps a check on their strength, and no taming accidents of that nature have been reported. Odd accidents involving ropes and improvised swings, however, are a different story, and a tamer would be wise to check his Whorc's latest taming device before use. The breed dislikes being restrained, which is perhaps their only common factor involving taming, as individuals of the breed are highly variable in their likes and dislikes.

Once feral, this pokégirl breed looses very little cognitive ability, though their sense of time is highly skewed. They speak in a crude language, and become more violent. In a complete turn about from their tamed mentality, they are highly possessive and tend to claim literally everything as theirs. This makes them dangerous when near human habitation, as they steal food and attempt to run humans out of what they see as their rightful dwelling place. Fortunately, they are often only found in the mountains, and rarely in the company of other Whorcs. More often, they hold a tribe of Goblinas under their thumb, making them in direct contention with their sister evolution the Hotgoblina. Wars between tribes happen often, with both sides being crafty enough to cause trouble and pin it on the other to human authorities. Tamers are recommended to have a water pokégirl handy when venturing into mountains with known Goblina populations, due to the pokégirls two evolved forms. Capturing a Whorc is a challenge to even the most prepared tamer, since most are backed by a handful of Goblinas at least. These pokégirls also have bolt holes hidden throughout their lairs, and often use these to get behind a Tamer and Harem. Depending on the mood of this wild pokégirl, she may attack, initiate a taming, or flee once away, and Tamers are recommended to have a rear guard when facing these pokégirls.

While more rare than thresholding into a Goblina, threshold directly into a Whorc happens slightly more often than threshold into a Hotgoblina. Threshold is mild, with only minor jaw aches as the jaw elongates coupled with a craving for minerals like quartz and iron. Skin tone changes in shades over the course of two weeks, finally darkening to it's final color when the human girl is officially a pokégirl. The chaotic personality develops after threshold, and the new pokégirl is usually sent off to a Ranch before this happens.