HOTTITS, the HOT HOT HOT Nymph Pokégirl
Type: Near Human
Element: Fire
Frequency: Uncommon
Diet: vegetarian-based diet
Role: menial jobs, fire-related
Libido: High
Strong Vs: Bug, Ice, Plant, Steel
Weak Vs: Rock, Water
Attacks: Warm Embrace, Ignite, Ember, Flame Shot, Fire Kick, Power Drive, Dodge, Evade
Enhancements: Enhanced Agility (x5), Increased flexibility
Evolves: None
Evolves From: Nymph (Fire Stone)

Nymphs undergo three major changes when they become Hottits. First, their skin turns a deep tan or sometimes an orange-bronze, their hair turns either fire red or charcoal black, and their irises turn green. When angered, their eyes turn a more solid green. Otherwise, their basic form doesn't change much. Any differences are usually minor.

Hottits enjoy being naked, but they enjoy skin-tight outfits as well, feeling the eroticism of 'almost' can be more arousing than simply being naked.

Feral Hottits become quite environmentally minded, though, since their main source of food are vegetables, it's entirely not surprising. Hottits will also partner up with Driads whenever a fire Pokégirl gets out of hand.

But Hottits got their name from the fact that their passions burn as hot as their fiery techniques. Whenever a Hottits chooses a goal for themselves, they stick with the goal until they _can accomplish it or until it's proven to be beyond them (though the latter is rare). They love making new friends, intimate or otherwise, and often make up strange but effective customs to build relationships.

Of course, this has led people to wonder if all the heat hasn't somehow affected their brains, since FarFuck'Ds aside, Hottits are the most likely to naturally develop a whole language and series of jokes that few but themselves and those they are frequently around will get.

When it comes to sex, it's as wild as with Nymphs, though many partners enjoy the afterglow of orgasm longer. In battle, Hottits frequently use primarily straight forward attacks. They often leap up to get a clear view of their opponent and hurl Embers and Flame Shots. In close quarters, they rely on amplifying themselves with Power Drive, Dodge and Evade, then striking with Fire Kick. Against opponents who grapple or stay close-in, they'll frequently use Ignite to drive their opponent away.