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Tamers

Disclaimer:
Pokemon is a copyright of Nintendo.  Pokègirls and Pokèwomen come from the Pokewomon Forum at http://disc.server.com/Indices/169881.html.
"Wild Horses and Pokègirls" is the creation of Metroanime.
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AUTHOR'S NOTE: I was intrigued by the suggestion that the main authors going to the PG world for real would be wonderful.  My personal feeling is that this would definitely not be the case.  There is such a thing as being a fish out of water.  There's also the question of how we got there.

 

 

Notes: 

 

AUTHOR'S NOTE: I was intrigued by the suggestion that the main authors going to the PG world for real would be wonderful.  My personal feeling is that this would definitely not be the case.  There is such a thing as being a fish out of water.  There's also the question of how we got there.
In this case the Sanctuary Goths decided that if they brought the authors over individually, brainwashed them and only then brought them together, they would have a godlike force to do their bidding.  First would be to deal with Menace-type Legendaries (Typhonna, Hild, Jenova) and work down the list as their control solidified (Sexmet, MacCavity, MoanTwo, etc.).  To say that Sanctuary's security wasn't all they hoped, and that the Legendaries were less than pleased by their intended fate is to put it mildly.
My initial assumption is that each of the Legendaries interfered with the transfer and subtly assists her champion, but also keeps a close eye on him/her, because there's always a chance that the S-Goths could be right, that bringing all of them together would give them the ability to alter the world.  The only real powers of the Authors would be:
* Knowing what we know (as opposed to what's in the public sources, and where our characters/situations are and will be, etc.)

 

* Having a sense of when you're 'on-screen' and how the story is going to go (so if Typhonna shows up, and you know it's going to be a comedy, you might survive.)

 

* Your assumptions about how the PG world works are correct, around you. (I.e., you can't change the rules, but your interpretations of how they apply hold.)

 

* In the League you created, you're invisible to psychics and mystics who can't see you with the Mark 1 eyeball. (I.e., if they can't look at you, they can't find you by magic or psi-power.)

* Attempts to read an author's mind overwhelms the mind-reader, too much information, too many revelations about the nature of the universe.  They go catatonic, insane, or die.
If I had infinite time to manage it, I'd put together a calendar and volunteer to manage the stories of the writer so if they met or hear rumors of others' activities, it would be appropriate.  However, with my current schedule, I'd be the first to fall behind in writing my stories.

Articles
Title Author Hits
01 Entry and Escape Grim 4881
02 Revelation and Remediation Grim 3456
03 Collections and Complications Grim 3389
04 Salutations and Sadie Pokens Grim 3781
05 Oh the Beautiful Sea Grim 3033
06 Demons' End Grim 2557
07 Consequences and Cradles Grim 2526
08 Final Battle Grim 3927
09 Post Script Grim 5219
10 Tamers II 1 & 2 Grim 3369
11 Tamers II - 03 Grim 2969
12 Tamers II 04 Grim 2357
13 Tamers II 05 & 06 Grim 2892
14 Tamers II - 07 & 08 Grim 3488
15 Tamers II 09 Grim 2700