SEKHMET (aka SEXMET), the Legendary Guardian Lioness Pokégirl
Type: Near Human/Anthropomorphic (Feline)
Element: Plant/Fighting/Magic
Frequency: Unique
Diet: Human-standard, with heavy leanings towards carnivore
Role: Sukebe’s personal bodyguard (Revenge War), Protector of Sukebe’s technological knowledge (Post-War)
Libido: High
Strong Vs: Rock, Water, Dark, Normal, Steel
Weak Vs: Bug, Fire, Poison, Flying, Psychic
Attacks: various staff/spear techniques, arrow techniques, Teleport, Pounce, Snarl, Legendary Lioness’s Roar, Fury Swipes, *Solar Flash, *Sun’s Fury, Seed Bomb, Vine Whip, Lance, Wood Tower, Burst, Magic Strike, Rune Chain, Force Bolt, *Solar Aura, Solar Beam
Enhancements: Legendary Qualities, Legendary Salient Qualities, Enhanced Durability (x5, battle mode only), Enhanced Stamina, Enhanced Strength (x10, battle mode only), Enhanced Agility (x5, battle mode only), Enhanced Dexterity, solarkinesis, florakinesis
Evolves: None
Evolves From: None

Sekhmet was one of three Pokégirls created for very specific purposes during the Revenge War. Still grieving the loss of his earliest creations, he became fascinated with Egyptian culture and their views on life and death. He created three Legendary Pokégirls based on three figures from Egyptian mythology, giving them the names of the three as tribute.

Sekhmet was the first of the three to be created, and thus views herself as the ‘older sister’ of her two fellow Legendaries. Sukebe created her to act as his personal bodyguard, knowing even in his madness that he’d become a target for assassins as the war went on. Sekhmet accomplished her role to great effect, albeit save for one final mistake which cost Sukebe his life. Her feelings of protectiveness extended to her sisters, causing her to take them into her care after the death of Sukebe. She was a ferocious fighter, skilled in both the use of her powers as well as archery, staff, and spear techniques. While Sukebe was in China, she picked up a guan dao, which has since become her favorite weapon. She rejoiced in battle, and was said to be one of the few capable of fighting Atmuff to a draw. Battle inflamed her passions, the more fierce the battle the better, Sekhmet becoming one of Sukebe’s primary bedpartners during the war. After the end of the war, Sekhmet was entrusted with the protection of Sukebe’s technological information.

She and her sisters disappeared for years after that.

Somewhere along the way, Sekhmet, like her sisters, began to be called by a sexualized nickname. In this case, people began to call her Sexmet. Unlike Bastet, who revels in her nickname, and Anubis, who couldn’t care either way, she HATES being called Sexmet. For years she reacted with violent hatred for the name, before eventually giving up after a century and letting people call her what they want. It had become too popularized by those who adored the Legendaries and became the name she was more well known by. She is still known to twitch at the mention of the name, and is very grateful towards those who use her real name.

Her movements during the time period after the war aren’t as well known. What is only certain is that she eventually settled in the Dark Continent, in an uncertain location. This is where she has stayed to this day, all attempts to seek her out meeting with catastrophic failure.

[CLASSIFIED BEYOND THIS POINT]

It’s taken a while, but full details on Sekhmet’s post-Revenge War movements have been gathered. She eventually settled in a pyramid-like fortress up in the northern parts of the Dark Continent, aligning with a small Elven court to help making the area more livable. She has moved all of the data and equipment she could there, and has been guardian of the area ever since. She has taken in many Pokégirls over the years, the first being her sisters and the elven court. She started taking in cat Pokégirls, including several Cheetit and Cheetaura, many of whom were escapees from what would eventually be known as territories of Sanctuary.

Sekhmet rapidly became disgusted with reports of Sanctuary’s actions, all of which they claimed were for the ‘greater good.’ When it became clear that their cat-type slaves were being abandoned as their soldiers and subsequently exterminated in favor of the easier to control dinosaur-types, Sekhmet became offended by Sanctuary’s very existence, and made it her personal goal in life to oppose them. When an emissary of Sanctuary came to her territory to talk to her, she politely listened to what the woman had to say… and then mummified her alive, removing her organs and placing them in canopic jars while she still lived, and then magically transporting the mummy, locked in a sarcophagus with the jars resting on top, to the front gates of the Council of Twelve. Sekhmet’s most vicious action against Sanctuary was her assault on a group of S-Goths attempting to capture and bring a pride of feral Sphinx into the care of Sanctuary. She butchered the S-Goths and took the Sphinx pride into her care, the cruelty of the attack solidifying her status as one of Sanctuary’s enemies and causing them to never refer to her by any name other than the less respectful Sexmet.

Sekhmet is also known to have many human tamers as allies, helping her keep her ‘children’ Tame as well as to satisfy her own intense need. Her most famous human ally is Vince McMahon of the Capital League, who also aids her by informing her of Sanctuary’s movements in her territory. She is known to work with other Pokégirl-friendly Leagues known to have Sphinx prides in them to try and bolster the numbers of the pride in her own care.
[END CLASSIFIED DATA]

Sekhmet in battle, as mentioned earlier, is a ferocious fighter. She has some plant-based abilities, but her main asset is her ability to use the sun to her advantage. Like her goddess counterpart, she would slaughter those who tried to harm her lord, either with savagery, tooth and claw, or with her amazing weapons skill. She was known to be an excellent markswoman, disdaining firearms in favor of a specially designed bow which allowed her to fire multiple arrows at once. She can charge arrows with solar energy, making them capable of piercing all but the thickest shells, the heat cauterizing any wounds instantly. She can also charge her whole body with solar energy, superheating her blows. She can also use Solar Beam faster than most, her sunlight based powers combined with her ferocity and love of battle making her a true tribute to the goddess upon which she was based. She dislikes being considered a goddess, though, as her time with her sister Anubis has made her very cognizant of her own mortality, despite her agelessness.

Sekhmet is known to have two forms. Her primary form is that of a tall, very dark-skinned human woman looking to be of Egyptian descent. In this state, she has the physical structure of a lifetime bodybuilder with long, black hair. This is how she usually greets people, and how she usually tames as well, as it has less bodymass and is less likely to injure her lovers accidentally. Her second form, her ‘battle mode,’ has her grow much more muscle mass, gaining about a foot and a half in height, her facial structure changing into that of a lioness, her body growing a layer of dark, brownish-black fur. She gains a tail in this form, her feet mutating into paws, her hands gaining thick claws.

While unrelenting in her duty and unforgiving to her opponents, she is known to be a passionate lover. Spending time with Bastet has taught her to enjoy many different kinds of sex act, so it is more than likely that she will have similar tastes to her chosen partner. If not, she will adapt. Unlike Bastet, who can go either way, Sekhmet prefers to be in the dominant position, controlling the flow of the sex act. Letting her spar with you is a good way to work up her passion. She respects the rules of sparring, although if she enjoys the bout, she will get more passionate as the battle goes on, eventually eschewing the fight in favor of an intense Taming. She is also known to enjoy strong drink, and is known to enjoy the company of Tavernmaids.

LEGENDARY QUALITIES: All Legendary Pokégirls have these special attributes, making them above and beyond other Pokégirls:

Truly Unique: All Legendary Pokégirls cannot be copied. Attempts to clone them always fail, and morphing other beings into copies of them always produces sub-standard versions. Titto, for example, can take Sekhmet's shape and even copy her powers to some degree, but not any of her Legendary Qualities or Legendary Salient Qualities (see below).

Deathlessness: Despite having been around since Sukebe’s Revenge, all the Legendary Pokégirls are still around and going strong. This superior version of longevity makes them immune to death from natural causes. They will never die unless they are killed. However, poison, disease, or any unnatural cause still has a normal chance to kill them, barring their special immunities and strengths.

No Weakness (Level X): All of the Legendary Pokégirls can ignore their type’s normal weaknesses, to a point. When facing a Pokégirl at or below a certain level, if that Pokégirl is a type the Legendary would normally be weak against, she instead treats it as though it were of a type she had no specific advantage or disadvantage against. For example, Sekhmet has No Weakness (Level 75). If she were to face a Poison, Fire, or Psychic type Pokégirl or anything else that was considered Strong Vs Plant, Magic, or Fighting, at or below level 75, she wouldn’t be considered weak against it, nor would it be considered strong against her. Pokégirl at a level above the Legendary’s No Weakness level treat things normally.

LEGENDARY SALIENT QUALITIES: Some Legendary Pokégirls have special qualities others don’t have. Here is Sekhmet’s lexicon of special attributes:

Sun Goddess: Unique among plant-types is her ability to utilize sunlight to her advantage, allowing her the ability to power herself up using sunlight, including using techniques such as Solar Beam instantaneously. Correspondingly, she is weaker fighting at night.

Eye of Ra: A form of sixth sense designed into her by Sukebe. She has the ability to detect and visualize any threats approaching those under her protection. This particular ability is vague and is known to sometimes not work if the threat is great enough. It manifests as a third eye appearing on her forehead.

Lady of Life: The least used of Sekhmet’s abilities. She has the ability to draw diseases into herself and either project them onto others, or purge them inside her body. Using this ability weakens her severely, however, and is known to have nearly killed her when she tried to purge the Monster Flu. The attempt left her helplessly weak for days, the unable to be purged within her. It is the source of Sekhmet’s greatest shame that she was unable to cure that particular plague, which is part of the reason she feels protective of the Sphinx breed, which was nearly wiped out by it.

Solar Flash (EFT) – Sekhmet creates a flash of sunlight that temporarily blinds her opponent. Cannot be used at night or with artificial sunlight.
Sun’s Fury (EFT + ATK 100) – Sekhmet direct solar energy inside herself, increasing her strength for a brief period and sending her into a berserker rage. Her strikes do more damage while in this state and each impact creates a burst of intense heat and flames.
Solar Aura (EFT) – Sekhmet surrounds herself in an aura of white flame, superheating her attacks.