VILE BLOOMS, the Poison Flower Pokégirl
Type: Near Human
Element: Poison/Plant
Frequency: Very Rare
Diet: Sunlight (small amounts), Water, Minerals and Nutrients from soil
Role: Arousing other Pokégirls, Soil regeneration, Subduing feral Pokégirls, Attracting feral Pokégirls
Libido: Average to High (moonlight based)
Strong Vs: Electric, Fighting, Plant, Rock, Water
Weak Vs: Fire, Flying, Ice, Psychic
Attacks: Leech (roots), Lust Dust, Buttsprout, Sleep Powder, Poison Powder, Leaf Shield, Sweet Scent
Enhancements: Lunar Regeneration, Night Vision
Evolves: None (special – see below)
Evolves From: Gloomy (Venom Stone)
    The alternate final evolution of Oddtits is Vile Blooms. Her petals are thicker, and she gains a fourth petal that has to be flipped back or it covers her face. Using her hair-roots, she can actually stand these petals out and provide shade for herself (being thicker, her petals aren't as sensitive to sunlight as they used to be), with an effect similar to a woman's parasol, or those silly 'hat umbrellas'. Her bust is now proportional to her figure, usually a D or larger, and reasonably firm, needing no support (although they don't stand as proudly as a Venuswhore's breasts).
    When she evolves to Vile Blooms, she has considerably more confidence, both for a (finally) proportional figure, and the fact that her Tamer thought she was worth going to the trouble/expense of getting her a Venom Stone. With her increased bust size and ability to shade her eyes (she normally has her head-leaves propped up like a parasol) she actually prefers positions that let anyone around see her breasts. Once evolved to Vile Blooms, her sense of self has grown enough that she will actually seek the Alpha spot, although if a competent Alpha already has the slot, she won't necessarily -push- for the slot.
    Again, her attacks don't seem to change, just become stronger and/or more useable, and her Sweet Scent is generally always going unless she specifically -want- it to stop. Experiments with Moon Stones give similar results as with Gloomy, the stone is absorbed, and the Pokégirl gains the ability to light up but little else. Given the relative scarcity of Moon Stones and Vile Blooms (not as popular an evolution as the Belle Awesome) research is limited. However, one notable exception exists. The Harem Master, Mistress Erica from Celadon, has a Vile Blooms that has both Moon Light and a Moon Beam (see below). She is the only Tamer to have such a Pokégirl, and will not let researchers have her for study for some reason. The attack seems similar to a Solar Beam, only without heat, and is devastatingly effective to anything hit. It also can be used every other round, so long as enough moonlight (natural or Pokégirl generated) is present and the user doesn't seem completely incapacitated (dodging and such but apparently no attacks) making it considerably better than a Solar Beam under many circumstances.
    Like her earlier evolutions, Vile Blooms has some soil nourishment abilities, and faster healing with soil resting, but her lunar regeneration is twice as good as Gloomy's...although she can't heal as fast as a Venuswhore.
    Feral Vile Blooms are dangerous, as not only do they draw wild Buzzbreasts and such, and spread Lust Dust and Buttsprout, but they occasionally spread Sleep and Poison powder as well.
    No known cases of Thresholding directly to Vile Blooms exist.
(Additional Notes)
    The evolved Vile Blooms owned by Mistress Erica of Celadon is a combination of effects, similar to evolving a Venuswhore. The Vile Blooms must have rested in moonlight (for elevated libido), be Tamed (to orgasm), have at least a low-level Delta bond with her Tamer, and must come in contact with a Moon Stone (her Mistress was going to give it to her as a gift afterwards), all while still being in moonlight (either natural or that of a “moonstoned” Gloomy or Vile Blooms, hers was natural moonlight). This evolution basically adds Psychic to the mix, and gives the following mods:
Element: Poison/Plant/Psychic
Strong Vs: Electric, Fighting, Plant, Poison, Rock, Water Weak Vs: Bug, Dark, Fire, Flying, Ghost, Ice
Attacks: Leech (roots), Lust Dust, Buttsprout, Sleep Powder, Poison Powder, Leaf Shield, Sweet Scent, Moon Light*, Moon Beam**
    *Moon Light is just that, light of the same spectra as moon light, roughly equal in strength to a full moon on a clear night, useful as a 'cool' light source, and sufficient for the moon light requirements of a Gloomy, Vile Blooms and/or Moon Blooms.  If in combat, this effect lasts three to five turns without maintenance.
    **Moon Beam is roughly equal in power to Solar Beam, but is Psychic in nature, giving a nasty surprise to anything other than a Dark or Ghost type it hits, and considering how powerful Solar Beams are, even at half power or quarter power it will still hurt. The only limitations are a moon light requirement, and a one turn build before firing in the second turn...although there may be a 'uses/day' limit, as the only Pokégirl with this ability doesn't use it a lot there is no way of knowing, but such powerful abilities often have similar limits.