BALLISTICUNT, the Incoming! Pokégirl
Type: Near Human
Element: Steel/Ground
Frequency: Rare
Diet: Omnivore
Role: Long-range combatants, projectile weapon maintenance
Libido: Average
Strong Vs: Bug, Dark, Dragon, Flying, Ghost, Ice, Normal, Plant, Poison, Psychic, Rock, Steel
Weak Vs: Fighting, Water
Attacks: Arc Shot, Rapid Fire, Silver Fist, Plasma Crusher, Dodge, Counter Burst, Resonate, Metal Sound
Enhancements: Enhanced Accuracy, limited metamorphosis (left and right arms only), summonable/dismissable body armor, Enhanced Agility and Speed (x6), Increased Durability (x4), Enhanced Stamina (x5)
Evolves: None
Evolves From: Guntit (Diamond Stone)

When a Guntit comes into contact with a Diamond Stone, the Pokégirl evolves. No matter what they looked like before, their breasts increase in size by one-to-two cup sizes (which would generally place the breed's size between a C-cup and a DD-cup) and they increase in height by 6 to 14 inches (generally, they are taller than five and a half feet in height, though there have been one or two known to be shorter). They gain a natural armor that does not interfere with their maneuverability which can be summoned and dismissed. The armor covers most of their body, but doesn't protect her lower arms or her legs at all. However, their armor is lighter than that of her sister-evolution, the GunValkyrie, and as such she is not as vulnerable or slow as a result. The armor itself can be of just about any color, but generally is gray to begin with and can be painted. The design of the armor differs per region, with those in Edo sporting a mostly more traditional samurai or ninja-style look to them, just to name an example- the armor tends to take a style that is influenced by the Pokégirl’s local cultural history. A major difference between the Guntit and the Ballisticunt is that the Ballisticunt can now change both of her arms at once into her plasma cannons, allowing her access to the Plasma Crusher techniques.

With the evolution comes a better sense of self for the breed. Although they do enjoy working with projectile weapons, the Ballisticunt do manage to discover a world away from them, escaping their tunnel vision of Mission, Taming, and Weapons. With an entirely new world opened to her, the Ballisticunt are known for trying to find just about anything interesting to them- their curiosity knows few bounds, save when it conflicts with their natural strategic sense. This often makes them good Alphas and Betas, though Tamers with a combat harem rarely use them as Alphas due to how difficult it is to get certain other Pokégirl types to follow the orders of a Pokégirl that rarely fights on the front line of a battle. A peculiar thing for tamers to keep in mind is that these Pokégirls do not make good cooks, and tend to criticize recipes as they do not like doing things by 'approximate' values if they can at all help it. Ballisticunts, as a result, make for good assistants to Supe-Bra Genius Pokégirls- they are intelligent enough to be useful, and durable enough to survive the latter's possible experiments.

While the GunValkyrie is better known and more popular, the Ballisticunt is also known, though for a different reason. She is one of the fastest and most agile (if not the most in both cases) ground types known to exist. Although she's not as variable a weapons-platform as the GunValkyrie (and certainly not as flashy), the Ballisticunt is more human-like and capable of defending herself at point-blank ranges. In battle, the Ballisticunt is used for fire support, although she often begins with Counter Burst, followed by Resonate if she expects to be facing a psychic-type Pokégirl, or she may begin with Resonate instead. If she finds herself somehow in hand-to-hand combat, she'll often use her Rapid Fire (which uses the same plasma that the Guntit's Plasma Blasts used, minus the usage limitations) to make her opponent back off, or get in close to use her Silver Fist technique. At extreme ranges, a Ballisticunt prefers to use her Arc Shots instead. If facing a particularly intense threat, the Pokégirl will use Metal Sound or even her signature Plasma Crusher technique.

This breed is known for her strategic capabilities in battle, and even out of battle. Few human players manage to beat a Ballisticunt in any sort of strategic game, whether it be something as ancient as Chess or Risk, to a video game with the latest and newest innovations. In battles, the Ballisticunt has shown herself to be resilient and a steady asset. In the several Widow confrontations in which these Pokégirls have been confirmed participants, it has been recorded that the Ballisticunt was the most common Pokégirl survivor due to her staying out of the main battle and picking away at her target. Of course, this means that among front-line Pokégirl combatants, they are viewed poorly until they find themselves in the heat of battle with one. However, the only way to truly gain respect from an Amazon-type or a Ama-type is through sparring, and the Ballisticunt will usually accept any challenge that comes her way.