FLITTIT, the Air Ditz Pokégirl
Type: Very Near Human
Element: Flying
Frequency: Uncommon
Diet: human style foods
Role: low-altitude aerial scouts
Libido: High
Strong Vs: Bug, Fighting, Plant
Weak Vs: Electric, Rock, Ground, Steel
Attacks: Gust, Squall, Speed Storm, Dive
Enhancements: Petite build, Wind Manipulation (including low-altitude flight), Enhanced Agility (x4), High Flexibility
Evolves: Flirt (Normal)
Evolves From: Nymph (Sky Crystal)
    For a long time, it was believed that the Flittit Pokégirl was ditzy and unintelligent like the Bunnygirl and the Bimbo. In more recent studies, it's been revealed that the apparent low IQ of the Flittit was partly because of the species' tendency towards carelessness, and partly because observed specimens were constantly on the verge of going Feral. The title, unfortunately, has remained.
    Upon evolution with a Sky Crystal, a Nymph who becomes a Flittit actually grows shorter and slimmer, and her hair lightens in color and becomes as curly and fluffy as a cloud. Her breasts, which would be rather paltry on a normally-sized girl, look much larger on her petite frame, which is good, because she's still more aerodynamic than she is curvy.
    Flittits are friendly, agreeable, careless, and altogether unremarkable girls in the personality department. They don't bother with the weighty responsibilities of politics inside or outside the harem, as long as they're kept Tamed and fed and can be reasonably sure someone is looking after them. Flittits are not allowed to fly indoors, as the air currents they stir up can be detrimental to fragile items and organized papers, but they are always sorry after breaking or ruining something.
    Anyone who assumes this carefree attitude extends to combat is likely to be surprised. For all her low ability enhancements, a Flittit on the battlefield is a very tricky opponent to face, able to manipulate the air surrounding her enough to let her fly a little (to a maximum of about 40 feet in altitude), then skim around just above the ground at speeds too high to track. She generally prefers Gust and Squall to close combat because her slim body doesn't have very good defenses, but hit-and-run tactics with a Flittit can be devastating in battles between young Pokégirls. Obviously this makes her a prime target for area-affecting Electrical attacks. Other Pokégirls who stand a good chance against a Flittit are Rock-types and Steel-types, which can ride out her attacks until she exhausts herself trying to hurt them, and Ground Pokégirls, who can burrow out of harm's way and make her chase them into confined spaces, where her wind manipulation hinders more than it helps.
    After flying, a Flittit's body has become extremely sensitive, especially her breasts. Tamers are encouraged to TAKE HER NOW whenever possible. Like the Nymph she was before, a Flittit has a bottomless appetite for sex and often wears out her lover long before she is through; multiple lovers are advised.
    Feral Flittits are usually seen flying about absentmindedly, stirring up leaves and debris with their winds. Their tactical abilities in this state leave something to be desired, as do their abilities to pay attention to what's going on around them. Even a fairly low-powered Plant or Insect Pokégirl has a good chance of weakening a Feral Flittit enough for the Tamer to capture.
    Threshold Flittits are rather rare, but not exceptionally so, especially if the girl in question has prominent Flittit, Flirt, or Floozie ancestry. Their families usually don't mind their bubbly natures so much... until a playful attempt at flight sends valuables flying or falling! Most of the time the new Flittit is more apologetic that she broke something than she is upset at becoming a Pokégirl and getting sent away to a ranch.