HILD, the Legendary Demoness Pokégirl

Type: Near Human
Element: Magic/Dark (Infernal)
Frequency: Extremely Rare (Unique)
Diet: Energy
Role: Weaver of many plots, supreme sorceress
Libido: Average
Strong Vs: Magic, Psychic, Normal, Dark, Ghost
Weak Vs: None (Fighting, Bug)
Attacks: Smirk, Snarl, Night Shade, Mega Drain, Aura of Trust, Reflect, Absorb, Sketch, Burst, Energy Blade, Power Bolt, Force Bolt
Enhancements: Enhanced Speed (x3), Enhanced Agility (x5), Sleepless (True), Enhanced Memory, Intutitive Aptitude (Magical Analysis, Spellcasting)
Evolves: None
Evolves From: None (note: All documents and Pokédexes list that Masui evolves into Hild through an unknown mechanism)

Hild is the mightiest of all magical Pokégirls made by Sukebe. Her greatest trick was in convincing the world that she doesn't exist.

As one of the first Pokégirls to be around when Sukebe's Revenge began, and one of the most powerful, Hild took to the war with dark glee. Even then, her magical powers were far above the average of common Pokégirls', and this combined with their surprise attack on humanity, and humans' lack of understanding of magic, left Hild virtually unopposed as she wreaked devastation far abroad. However, fully fifteen years after the war began, Hild saw something that changed how she viewed the world. Two of her sister Legendaries, Titania the Stone Titaness and Scylla the Water Fiend, were slain by the humans. Witnessing this shocked Hild profoundly. For the first time, she realized that it was possible for her to die. She knew that the tide had been turning slowly for years now, but she disregarded that information as only applying to common Pokégirls. Seeing the humans' warship, Langoud, actually kill two Legendaries, superior beings like her, Hild realized that the humans they were fighting could actually end her life. Her! Who would otherwise live forever! The knowledge of her own possible mortality scared her deeply, and Hild retreated from the battlefield, never to be seen again.

Luckily for Hild, her attacks had been so swift, thanks to her use of a spell version of Teleport and her lack of a need for sleep, that it was believed that there were more than one Hild, and as everyone suspected by then, and would later affirm, each Legendary was unique. Hild used, and still uses, this misconception to her benefit, since a non-Legendary Pokégirl that no one has sees anymore is rarely thought about by anyone. Most people assume that the Hild Pokégirls were wiped out in the war, so by having a few Masui seen around and by letting people think they will evolve into her, Hild has killed two birds with one stone. First, while most people have forgotten Hild when she was first active in the war, records still remain, usually studied by various Pokégirl researchers. By having people think that she was just another common Pokégirl, Hild has ensured that those researchers will never "rediscover a lost Legendary." Furthermore, should Hild ever be forced to operate openly, no one would think she was a Legendary; they would just think she was the first Masui to make the evolutionary jump to a Hild, and whilst she detests the thought of operating in the open, Hild is at least somewhat prepared now for if that should happen. Even more recently, Hild has apparently taken this deception further still; using Chairman Egurashie of the Scarlet League as a foil, she has increased the circulation of Masui slightly and introduced a faux-breed that has become officially known as "Hild." With this "return" of an "extinct" breed, the world has no reason at all to suspect the existence of the Legendary Demoness as a legendary Pokégirl...

Still extremely afraid of death, however, Hild has spent almost all of her time focusing on increasing her magical powers, and she has made leaps and bounds; her magic is extremely powerful--more so than even the strongest of Magic-type Pokégirls could dream of. Her greatest work to date was completed one hundred years ago, when she made a spell that allows her to evolve or devolve other Pokégirls. The spell itself is incomplete however, not giving her the full range of options she desires, a deficiency she is currently working to correct.

Hild is a very lithe and beautiful Pokégirl. Her entire right half of her body is pure, snow white, while the entire left half is ebon black. Her hair matches this pattern, black on the left and white on the right, with a perfect part so there is no overlap. She prefers to show off her body, despite having virtually no one around to see it, (save sometimes for visiting Masui,) usually wearing something clingy and diaphanous, or sometimes nothing at all. Like all other Pokégirls, she still feels the need to have sex. When this happens, she usually has her servants use a Hypnosis spell on an unsuspecting male, bring him to her lair, and then sates her carnal desires on him, after which time she'll order him to remember nothing and return him. Hild hates doing this, not because she finds it degrading--she enjoys the sex greatly--but because it leaves her somewhat vulnerable, and she knows that any number of things could go wrong with the operation and lead various people right to her. As long as the overpowering lust is there, though, she can't help it and so vehemently despises this weakness. This has caused her to constantly seek a way to overcome it.

Besides sex, Hild's only other physical need is energy, which constitutes her "food." However, this is much less of a problem for her than for other energy-draining Pokégirls, since Hild has the Greater Energy Drain attack. Using this, she can drain energy from almost anything: Heat, light, living creatures, electricity; it doesn't matter where. This makes it very easy for her to feed, a fact she is grateful for, knowing that it would be very hard to stay isolated if she needed to drain life energy exclusively. Hild also possesses the Sleeplessness enhancement, which means she doesn't need to sleep. Instead, she spends all of her time working on new spells or other projects, never letting a moment pass when she isn't moving towards her goals.

When Hild was first starting out, she firmly believed that she would be one of the highest rulers of the world after Sukebe conquered it. This is a desire she has never forgotten. She is very bitter now about having been cheated of what she feels was her birthright, and constantly schemes to get it back. Her ultimate goal is nothing less than world domination, and she doesn't care what she has to do to get it, although she prefers to manipulate others for her ends rather than acting herself. To this end she worked very long and hard on her magic, and her goal seems within reach now that she can make new Pokégirl breeds.

In general, Hild feels nothing but contempt for her fellow Pokégirls. She is disgusted with how they so easily submit to their ancient enemies, the humans, although she doesn't hold this against them beyond a certain point. The need for Taming is a weakness she knows they cannot overcome, as she herself cannot. However, while Hild desperately seeks a means to end the need for sex, if she ever found one, she wouldn't give it to other Pokégirls. Once her plans to rule come into fruition, she intends to be the only Pokégirl free from the need for Taming, making her better able to rule over all others.

While Hild despises humans and feels contempt for other Pokégirls (particularly Moan, whose carefree and benevolent attitude annoy her no end), her greatest enmity is reserved for one place in particular: Sanctuary. Hild is fascinated with how Sanctuary Goths don't need to be Tamed all the time, and desperately wants to know how. All she has managed to gather through divinations and spies so far though is that it has something to do with some of Sukebe's lost technology being found. When she first found this out, she fell into a fit of pique so bad that she immediately sent a Masui to try and kidnap an S-Goth so she could take Sanctuary's secrets from her. She armed her minion well, and it managed to get to the S-Goth when she was alone. Using the new spells Psychic Cell and Psychic Solitude, she managed to stop the S-Goth from teleporting away or telepathically contacting others for help. However, the fight was more difficult than the Masui had imagined, and she was forced to kill the S-Goth and flee rather than take her prisoner. It remains Sanctuary's only unsolved murder of one of their own. After that incident, Hild realized that her own enthusiasm had gotten ahead of her, and has since returned to more subtle dealings to try and capture one of Sanctuary's guardians, just one of her many plans towards eventual world domination.

LEGENDARY QUALITIES: All Legendary Pokégirls have these special attributes, making them above and beyond other Pokégirls:

Truly Unique: All Legendary Pokégirls cannot be copied. Attempts to clone them always fail, and morphing other beings into copies of them always produces sub-standard versions. Titto, for example, can take Hild's shape and even copy her powers to some degree, but not any of her Legendary Qualities or Legendary Salient Qualities (see below), nor her learned skills, such as her new spells. They can have their base stock altered to be used in the formation of a new Pokégirl type though.

Deathlessness: Despite having been around since Sukebe's Revenge, all the Legendary Pokégirls are still around and going strong. This superior version of longevity makes them immune to death from natural causes. They will never die unless they are killed. However, poison, disease, or any unnatural cause still has a normal chance to kill them, barring their special immunities and strengths.

No Weakness (Level X): All of the Legendary Pokégirls can ignore their type's normal weaknesses, to a point. When facing a Pokégirl at or below a certain level, if that Pokégirl is a type the Legendary would normally be weak against, she instead treats it as though it were of a type she had no specific advantage or disadvantage against. For example, Hild has No Weakness (Level 80). If she were to face a Fighting type or a Bug type Pokégirl, or anything else that was considered Strong vs. Magic or Dark, at or below level 80, she wouldn't be considered weak against it, nor would it be considered strong against her. Pokégirls at a level above the Legendary's No Weakness level treat things normally.

LEGENDARY SALIENT QUALITIES: Some Legendary Pokégirls have special qualities others don't have. Here is Hild's array of special attributes:

Mother of Magic: Hild is a supremely magical being. Because of her inherently sorcerous nature, she can shape spells to her will to a great degree with much greater ease than most. A spell initially being cast as a fireball can become an iceball or be made to explode in a specific pattern without a significant exertion of will, alternation of components, or other time-confusing effort on her part. However, it is difficult to change a spell too drastically with this ability, and, after altering two major aspects, it would generally be economical to simply create a new spell with the desired effect. Spells altered with this ability will generally, when magically analyzed for reuse, appear to retain the qualities of the base spell, making attempting to copy the alterations more trouble than it is worth.

Heavy Magic: When Hild uses magic, she can imbue it with extra sorcerous power without expending much additional energy. Any spell she does this to is considered to be heavy magic, and its effect is generally to multiple the results of a spell. For example, a fireball imbued with heavy magic would explode more ferociously and cause more destruction, or a barrier would become significantly more durable. However, because it is merely the amplification of a predesigned effect, Heavy Magic cannot be imbued into spells that have been significantly altered from their base form via her Mother of Magic ability, and the effects of heavy magic are lost in a spell if it is altered via Mother of Magic. Also, attempts at duplication will fail to replicate the additional power of the spell, merely yielding the base form.

In addition to her special qualities and salient qualities, Hild has a wide variety of spells only she and her Masui know, with several of them being magical versions of Psychic powers. A small fraction of them are listed below:

Sorcerous Teleport: A magical version of teleportation

Sorcerous Hypnosis: A spell to hypnotize the target; a magical version of the psychic power.

Psychic Solitude: This spell is cast on a single target. It makes the target unable to send or receive telepathic messages, effectively isolating them psychically

Psychic Cell: This area-effect spell creates a zone that cannot be teleported into or out of.

Arcane Insight: This divination spell reveals, albeit cryptically, information relating to a single question asked.

Mystic Mask: this spell takes affect on one being, possibly the self if the caster wishes. It blocks attempts to read the affected creatures thoughts. Whereas Psychic Solitude prevents telepathy from making contact but allows intrusive mind-probing, this spell allows "external" mental functions like telepathy, but no form of ESP or mind-reading works.

Greater Mystic Mask: This spell works just like Mystic Mask, with the following additional property: The affected individual's thoughts can not only not be probed, but said individual can put up a wall of false thoughts. To anyone scanning the target's mind, all they pick up are the false thoughts, which seem genuine.

Forced (De-)Evolution: This reversible spell is what Hild used to create the Masui Pokégirls. By using this spell on a Pokégirl, she can either force her to evolve or force it to devolve. Devolving is always just one form down if it has multiple de-evolutions, and evolving is just one form up if it has multiple evolutionary steps. If it has more than one evolutionary or de-evolutionary form possible, the caster can choose which form to have her assume. If the caster wants, they can try to force a totally new evolutionary form, but this is very difficult. Multiple applications of the spell must be cast on the target Pokégirl, and this process is slow and very painful. Furthermore, new evolutions created are always Magic-type Pokégirls, with any other element being lost. This spell cannot force a Pokégirl to devolve into a new form, and the Legendary Pokégirls are immune to this spell, as are humans; it does not force human girls to go through Threshold. Hild is currently working on a new spell she has called Superior Spell (De-)Evolution. She hopes that this spell will work on Legendaries, will be able to add secondary elements, and can be used just once to make new breeds of Pokégirls. However, this spell is still in its research stages, and early reports show that it will go much more slowly than its predecessor spell.

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